Days Gone Crafting Plans List

Our guide to Days Gone includes a comprehensive list of crafting plans that Deacon can use to create various items such as blades, melee weapons, traps, and medications. We provide details on how to obtain the crafting recipe, what components are required for crafting, and how the item can be utilized.

  • Bandage Dress
  • Stamina Cocktail
  • Focus Cocktail
  • Molotov
  • Smoke bomb
  • Proximity Bomb
  • Spiked Stool Leg
  • Stool Leg Axe
  • Spiked Fence Post
  • Fence Post Axe
  • Spiked 2×4
  • 2×4 Axe
  • Spiked Bat
  • Bat Axe
  • Superior Club
  • Crossbow Bolt
  • Residue Bolt
  • Incendiary Bolt
  • Attractor
  • Explosive Bolt
  • Remote Bomb
  • Napalm Molotov
  • Poison Bolt
  • Ripper Axe
  • Ripper Club
  • Ripper Blade
  • Pipebomb
  • Attractor Bomb
  • Health Cocktail
  • IPCA Stun Gun

Bandage Dress

Unlocked from the start of the game. Recipe includes Cloth x1 and Sterilizer x1.

Commentary: Bandages are essential for treating Deacon’s injuries, and the materials required to craft them are commonly found throughout the game.

Stamina Cocktail

Available after clearing the Horse Creek Ambush Camp. Recipe includes Cloth x1, Berry x1, and Sterilizer x1.

Commentary: This item boosts Deacon’s stamina and is useful when his stamina bar is depleted.

Focus Cocktail

Available after clearing the Belknap Caves Ambush Camp. Recipe includes Cloth x1, Mushroom x1, and Sterilizer x1.

Commentary: This item helps regenerate Deacon’s Focus points, which are crucial for using his special abilities.

Molotov

Unlocked from the start of the game. Recipe includes Beer Bottle x1, Rag x1, and Kerosene x1.

Commentary: Molotov cocktails are a versatile tool for destroying Freaker nests and setting enemies on fire.

Smoke bomb

Available after clearing the Bear Creek Hot Springs Ambush Camp. Recipe includes Can x1, Rag x1, Gun Powder x1, and Scrap x1.

Analysis: Smoke bombs are useful in combat situations where the hero is facing live opponents. The thick smoke created by the bomb can make it difficult for enemies to attack, making it especially useful for protecting against snipers.

Proximity Bomb

Availability: The plans for the proximity bomb can be found in the bunker under the Berley Lake Ambush Camp, which must be cleared out first.

Required materials: 1 can, 1 spark igniter, 1 gun powder, 1 box of nails, and 1 scrap.

Commentary: The proximity bomb is a type of trap that requires a significant amount of crafting materials, including a rare spark igniter. It is best used to surprise large groups of Freakers or to weaken hordes.

Spiked Stool Leg

Availability: The plans for the spiked stool leg can be found in the bunker under the robbers’ camp, which can be accessed by starting the No Starving Patriots mission.

Required materials: 1 stool leg, 1 box of nails, and 1 scrap.

Commentary: The stool leg can be found while exploring the game world and, once nails are added to it, can cause more damage to enemies.

Stool Leg Axe

Availability: The plans for the stool leg axe can be found in the bunker under the Marauders Camp, which can be accessed by completing the No Starting Patriots mission.

Required materials: 1 stool leg, 1 sawblade, and 1 scrap.

Commentary: The stool leg can be found while exploring the game world and, when combined with a sawblade, can greatly increase its damage output.

Spiked Fence Post

Availability: The plans for the spiked fence post can be found in the bunker under the robbers’ camp, which can be accessed by starting the No Starving Patriots mission.

Required materials: 1 fence post, 1 box of nails, and 1 scrap.

Commentary: The fence post can be found while exploring the game world and, when nails are added to it, can become a powerful weapon.

Fence Post Axe

Availability: The plans for the fence post axe can be found in the bunker under the Marauders Camp, which can be accessed by completing the No Starting Patriots mission.

Required materials: 1 fence post, 1 sawblade, and 1 scrap.

Commentary: The fence post can be found while exploring the game world and, when combined with a sawblade, can be a devastating weapon.

Spiked 2×4

Availability: The plans for the spiked 2×4 can be found in the bunker under the Marauders Camp, which can be accessed by completing the No Starting Patriots mission.

Required materials: 1 2×4, 1 box of nails, and 1 scrap.

Commentary: The 2×4 can be found while exploring the game world and, with the addition of nails, can become a deadly weapon.

2×4 Axe

Required materials: 1 2×4, 1 sawblade, and 1 scrap.

Commentary: The 2×4 can be found while exploring the game world and, when combined with a sawblade, can become a powerful axe.

Spiked Bat

Availability: The plans for the spiked bat can be found in the bunker under the robbers’ camp, which can be accessed by starting the No Starving Patriots mission.

Required materials: 1 wood baseball bat, 1 box of nails, and 1 scrap.

Commentary: The baseball bat can be found somewhere in the game world and, when nails are added to it, can become a dangerous weapon.

Bat Axe

If you want to obtain the Bat Axe, you need to attack and clear the Black Crater Ambush Camp. The plans for this weapon can be found in the bunker beneath the camp.

To craft the Bat Axe, you’ll need one Wood Baseball Bat, one Sawblade, and one Scrap.

The Baseball Bat can be found somewhere in the game world, and attaching the saw blades to it will significantly increase the damage it can inflict.

Superior Club

If you want to obtain the Superior Club, you need to attack and clear the Jefferson Rail Tunnel Ambush Camp. The plans for this weapon can be found in the bunker beneath the camp.

To craft the Superior Club, you’ll need one Wood Baseball Bat, one Small Pipe, and one Scrap.

The Baseball Bat can be found somewhere in the game world, and using the pipe can help to strengthen this melee weapon.

Crossbow Bolt

The plans for the Crossbow Bolt are automatically unlocked after retrieving the crossbow from the weapon locker in the Hideout on the top of the O’Leary mountain. Deacon and Boozer will reach the camp on the hill after completing the game’s prologue.

To craft the Crossbow Bolt, you’ll need one Cedar Sapling and one Scrap.

Cedar Saplings can be found in all regions of the world map, and acquiring the hawkeyed skill will highlight trees (and other plants) on the mini-map. It’s important to always have a full stock of Crossbow Bolts, as Deacon can use them very quickly.

Residue Bolt

The plans for the Residue Bolt are obtained automatically after completing the mission They’re Not Sleeping, in which soldiers and NERO scientists appear for the first time.

To craft the Residue Bolt, you’ll need one Cedar Sapling, one Nest Residue, and one Scrap.

Nest Residue can be collected by returning to places where nests were recently set on fire. Residue Bolts are an interesting variety of bullet, as the defeated enemy will become enraged and attack their allies. These bolts are useful when securing areas with a large number of enemies.

Incendiary Bolt

To obtain the Incendiary Bolt, you need to attack and clear the Deerborn Ambush Camp. The plans for this weapon can be found in the bunker beneath the camp.

To craft the Incendiary Bolt, you’ll need one Cedar Seedling, one Rag, one Kerosene, and one Scrap.

These bolts can be used as an alternative to Molotov cocktails, as they not only inflict damage but also set the attacked enemy on fire. However, they lack the area of effect that Molotov cocktails provide.

Attractor


The plans for the Attractor are unlocked automatically after completing the story mission Do You Have My Back?, in which you explore the courthouse with Iron Mike.

To craft the Attractor, you’ll need one Can, one Alarm Clock or Car Alarm, and one Scrap.

Obtaining the necessary ingredients for the Attractor can be challenging. Alarm clocks can be found by examining the interiors of buildings, while car alarms can be obtained by detecting and disarming a car with a built-in alarm.

The attractor is a useful tool in Days Gone. It can be thrown among Freakers to draw them together before you launch a bomb or Molotov cocktail at the same spot, allowing you to take out a large group in one go.

Explosive Bolt

Availability: You must first clear out the Aspen Butte Ambush Camp, located in Highway 97, to unlock the plans for this bolt. The plans can be found in the bunker below the camp.

Required materials: Cedar Sapling x1, Gunpowder x1, Spark Igniter x1, Scrap x1.

Commentary: The Explosive Bolt is a handy option as it can target groups of Freakers or other enemies, causing damage to all nearby enemies upon impact.

Remote Bomb

Availability: Plans for the Remote Bomb are automatically unlocked after completing the We Couldn’t Take the Risk story mission, which is the last task linked to the Cloverdale Facility in the Iron Butte region.

Required crafting materials: Airbag x1, Spark Igniter x1, Box of Nails x1, Scrap x1.

Commentary: The airbag is a new crafting component that becomes available once the Remote Bomb plans are unlocked. It can be found at car wrecks with interactive markers, and can be retrieved by breaking through the driver’s side door and taking the airbag from the cab. Airbags can also be found in random locations with other loot.

Remote Bombs can be placed on the ground like other traps, but require manual detonation by holding the right direction button on the pad’s cross. This can be challenging when running from a Horde of Freakers, but useful when utilizing an attractor or other method to lure enemies to the bomb’s location.

Napalm Molotov

Availability: Plans for the Napalm Molotov are unlocked during the main mission You Alone I Have Seen, which involves dealing with the Chemult Horde.

Required materials: Growler x1, Kerosene x1, Rag x1, Polystyrene x1.

Commentary: Polystyrene is already familiar from a previous mission where Deacon searched for it for Weaver. Once the plans for the Napalm Molotov are unlocked, Polystyrene can be found in the area along with other loot. Growler can also be found in the same way.

The Napalm Molotov is ideal for weakening Hordes of Freakers, as the flame spreads over a larger area than with regular Molotov cocktails. Aim for large groups of Freakers to maximize the impact.

Poison Bolt

Availability: Plans for the Poison Bolt are automatically unlocked when you start the I’ve Got a Plan mission.

Required materials: Cedar Sapling x1, Poison x1, Scrap x1.

Analysis: Throughout the game world, players can find poison alongside regular loot. A poisoned belt can be useful for attacking powerful monsters, gradually decreasing their health points after a successful hit. For normal enemies like Freakers and living opponents, aiming for the head is the most effective method to kill them even with a regular bolt.

Ripper Axe

Availability: After completing the “They Will Never Stop” mission and raiding the Rippers’ camp, players can unlock the crafting recipe for this weapon.

Required items: 2×4 x1, Box of Nails x1, Scrap x5.

Commentary: The 2×4 can be found in the game world, typically on pick-up trucks. It is one of the melee weapons used by the Rippers and can also be found on encountered corpses, rather than being crafted.

Ripper Club

Availability: After completing the “They Will Never Stop” mission and raiding the Rippers’ camp, players can unlock the crafting recipe for this weapon.

Required items: Wood Baseball Bat x1, Small Pipe x1, Scrap x5.

Commentary: The baseball bat can be found while exploring the game world and is also used as a melee weapon by the Rippers. It can also be found on encountered corpses instead of crafted.

Ripper Blade

Availability: After completing the “They Will Never Stop” mission and raiding the Rippers’ camp, players can unlock the crafting recipe for this weapon.

Required items: Stool Leg x1, Sawblade x1, Scrap x5

Commentary: The stool leg can be found in residential buildings while exploring the game world. It is another melee weapon used by the Rippers and can also be found on encountered corpses, rather than being crafted.

Pipebomb

Availability: After completing the “They Will Never Stop” mission and raiding the Rippers’ camp, players can unlock the crafting recipe for this item.

Required items: Small Pipe x1, Box of Nails x1, Gunpowder x1, Scrap x1.

Commentary: The Pipebomb is a highly useful item in the game, particularly for eliminating unaware enemies or groups gathered around bait. Unlike the proximity bomb, Pipebombs have a slight delay before exploding.

Attractor Bomb

Availability: Players can find the crafting recipe for the Attractor Bomb by attacking and clearing the Wagon Road Ambush Camp in The Iron Butte region. The recipe is found in the bunker beneath the camp.

Required items: Can x1, Gunpowder x1, Spark Igniter x1, Alarm Clock or Car Alarm x1, Scrap x1

Commentary: The Attractor Bomb is an improved version of bait, as it not only distracts enemies but also contains an explosive charge. This makes it easier to eliminate Freakers who run towards the bait, without needing to throw pipebombs or Molotov cocktails.

Health Cocktail

Availability: Players can unlock the crafting recipe for the Health Cocktail after completing the “A War We Can Win” mission. This occurs when Deacon visits Wizard Island at Crater Lake for the first time.

Required items: Rag x1, Mayweed x1, Steriliser x1

The Health Cocktail is an alternative to using bandages and first aid kits that affects the protagonist’s health bar. After drinking it, a portion of health is regained, while the remaining health points regenerate over time at a slower rate. Mayweed can be found when exploring the in-game world, but it should not be sold to cooks at camps, or else the cocktail can only be crafted after acquiring more mayweed.

IPCA Stun Gun

This weapon is only available after unlocking the secret ending, which involves meeting with O’Brian after completing the main storyline during There’s Nothing You Can Do. IPCA Tech x18 is required to craft the stun gun, a unique crafting material found in locations belonging to NERO. The best way to obtain them is by looting NERO scientists in Research Sites. Once you have 18 units of IPCA Tech, go to the Sidearms tab on the crafting wheel and craft the stun gun, which stuns enemies and sets them on fire.

Revisit Research Sites if you still need some of the components to craft the stun gun.

FAQ

1. What is crafting in Days Gone?

Crafting in Days Gone is the process of creating new items and weapons using materials found throughout the game world. This can include everything from melee weapons like baseball bats and axes to firearms and explosives. Crafting is an essential part of the game, as it allows players to stay equipped and prepared for the many challenges that lie ahead.

2. What materials are needed for crafting?

The materials needed for crafting in Days Gone vary depending on the item or weapon being created. Common materials include scrap metal, wood, and chemicals, while rarer materials like sterile bandages and kerosene can be used for more powerful items. Players can find these materials by looting abandoned buildings, scavenging from downed enemies, or completing missions and objectives.

3. How do I unlock new crafting plans?

New crafting plans can be unlocked in Days Gone by completing missions and objectives, as well as by leveling up your character’s skills and abilities. Certain vendors and NPCs may also sell crafting plans, so it’s important to explore the game world and interact with as many characters as possible. Once a new crafting plan is unlocked, players can use it to create new items and weapons at any crafting station throughout the game world.

4. Can I upgrade my crafted items?

Yes, players can upgrade their crafted items in Days Gone by using crafting stations and materials to improve their stats and abilities. This can include increasing the damage or durability of a weapon, or adding special effects like fire or poison damage. Upgrading crafted items is a great way to stay competitive and effective in combat, especially as the game’s difficulty increases over time.

5. Are there any crafting tips or tricks I should know?

One of the most important tips for crafting in Days Gone is to always keep an eye out for new materials and crafting plans. The game’s open-world design means that there are always new resources to find and new missions to complete, so it’s important to stay proactive and explore as much as possible. Additionally, players should try to balance their crafting efforts between offense and defense, creating a mix of weapons and items that can help them survive in a variety of situations.

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