Diablo 2 Resurrected: Melee Weapon Runewords Guide

This guide provides a list of runewords to use for melee weapons in Diablo 2 Resurrected. The runewords are categorized based on their level, starting from the lowest to the highest.

Here are the runewords for melee weapons:

  • Steel (Level 13, TIR EL)
  • Malice (Level 15, ITH EL ETH)
  • Leaf (Level 19, TIR RAL)
  • Holy Thunder (Level 23, ETH RAL ORT TAL)
  • King’s Grace (Level 25, AMN RAL THUL)
  • Strength (Level 25, AMN TIR)
  • Spirit (Level 25, TAL THUL ORT AMN)
  • Honor (Level 27, AMN EL ITH TIR SOL)
  • Insight (Level 27, RAL TIR TAL SOL)
  • Black (Level 35, THUL IO NEF)
  • White (Level 35, DOL IO)
  • Memory (Level 37, LUM IO SOL ETH)
  • Obedience (Level 41, HEL KO THUL ETH FAL)
  • Passion (Level 43, DOL ORT ELD LEM)
  • Lawbringer (Level 43, AMN LEM KO)
  • Voice of Reason (Level 43, LEM KO EL ELD)
  • Crescent Moon (Level 47, SHAEL UM TIR)
  • Venom (Level 49, TAL DOL MAL)
  • Kingslayer (Level 53, MAL UM GUL FAL)
  • Rift (Level 53, HEL KO LEM GUL)
  • Silence (Level 55, DOL ELD HEL IST TIR VEX)
  • Heart of the Oak (Level 55, KO VEX PUL THUL)
  • Death (Level 55, HEL EL VEX ORT GUL)
  • Call to Arms (Level 57, AMN RAL MAL IST OHM)
  • Chaos (Level 57, FAL OHM UM)
  • Fortitude (Level 59, EL SOL DOL LO)
  • Grief (Level 59, ETH TIR LO MAL RAL)
  • Oath (Level 59, SHAEL PUL MAL LUM)
  • Wind (Level 61, SUR EL)
  • Beast (Level 63, BER TIR UM MAL LUM)
  • Eternity (Level 63, AMN BER IST SOL SUR)
  • Infinity (Level 63, BER MAL BER IST)
  • Fury (Level 65, JAH GUL ETH)
  • Famine (Level 65, FAL OHM ORT JAH)
  • Destruction (Level 65, VEX LO BER JAH KO)
  • Last Wish (Level 65, JAH MAL JAH SUR JAH BER)
  • Phoenix (Level 65, VEX VEX LO JAH)
  • Doom (Level 67, HEL OHM UM LO CHAM)
  • Hand of Justice (Level 67, SUR CHAM AMN LO)
  • Pride (Level 67, CHAM SUR IO LO)
  • Breath of the Dying (Level 69, VEX HEL EL ELD ZOD ETH)

An example of using the Heart of the Oak runeword on a whip is shown in the image above.

Steel (Level 13, TIR EL)

For swords, axes, and maces.

Features:

  1. 25% increased attack speed
  2. 20% enhanced damage
  3. +3 minimum damage
  4. +3 maximum damage
  5. +50 attack rating
  6. 50% chance of open wounds
  7. +2 mana after each kill
  8. +1 light radius

Malice (Level 15, ITH EL ETH)

For any weapon.

Features:

  1. 100% chance of open wounds
  2. Prevent monster heal
  3. 33% enhanced damage
  4. +9 maximum damage
  5. -25% target defense
  6. +50 attack rating
  7. -100 monster defense per hit
  8. Drain life -5 (life drains about 1 point per 2 seconds)

Leaf (Level 19, TIR RAL)

For staffs only.

Features:

The following are descriptions of different runewords and their features:

  1. +3 fire skills (Sorceress skill group)

  2. Holy Thunder (Level 23, ETH RAL ORT TAL)

  3. Scepters only.

    Features:

    1. +3 Holy Shock (Paladin only)
    2. Level 7 Chain Lightning (60 charges) (Sorceress skill)
    3. +60% enhanced damage
    4. +10 maximum damage
    5. -25% target defense
    6. Adds 5-30 fire damage
    7. Adds 21-110 lightning damage
    8. +75 poison damage over 5 seconds
    9. +5% maximum lightning resistance
    10. Lighting resistance +60%
  4. King’s Grace (Level 25, AMN RAL THUL)

  5. Swords and scepters.

    Features:

    1. 7% life stolen per hit
    2. Adds 5-30 fire damage
    3. Adds 3-14 cold damage
    4. 100% enhanced damage
    5. +150 attack rating
    6. 100% damage to demons
    7. +100 attack rating against demons
    8. +50% damage to undead
    9. +100 attack rating against undead
  6. Strength (Level 25, AMN TIR)

  7. Any weapon.

    Features:

    1. 7% life stolen per hit
    2. 25% chance of crushing blow
    3. 35% enhanced damage
    4. +20 strength
    5. +10 vitality
    6. +2 mana after each kill
  8. Spirit (Level 25, TAL THUL ORT AMN)

  9. Swords only.

    Runeword also available for Shields.

    Features:

    1. +2 to all skills
    2. 7% life stolen per hit
    3. 25-35% faster cast rate
    4. +55% faster hit recovery
    5. +250 missile defense
    6. +22 vitality
    7. +89 – 112 mana
    8. +3 – 8 magic absorb
    9. +1-50 lightning damage
    10. 3-14 cold damage
    11. +75 poison damage over 5 seconds
  10. Honor (Level 27, AMN EL ITH TIR SOL)

  11. Any weapon.

    Features:

    1. +1 to all skills
    2. 7% life stolen per hit
    3. 25% chance of a deadly strike
    4. +2 mana after each kill
    5. +10 strength
    6. 160% enhanced damage
    7. +9 minimum damage
    8. +9 maximum damage
    9. +250 attack rating
    10. Replenish Life +10
    11. +1 light radius
  12. Insight (Level 27, RAL TIR TAL SOL)

  13. Polearms, staffs.

    Features:

    1. Level 12-17 Meditation aura when equipped
    2. +1 – 6 Critical Strike (Amazon skill – available to anyone)
    3. 23% better chance of getting magic items
    4. +5 to all attributes
    5. +2 mana after each kill
    6. +35% faster cast rate
    7. Adds 5-30 fire damage
    8. +75 poison damage over 5 seconds
    9. +9 minimum damage
    10. 200-260% enhanced damage
    11. 180-250% to attack rating
  14. Black (Level 35, THUL IO NEF)

  15. Clubs, hammers, maces.

    Features:

    1. Level 4 Corpse Explosion (12 charges) (Necromancer skill)
    2. 40% chance of crushing blow
    3. Knockback
    4. +10 vitality
    5. Adds 3-14 cold damage (every 3 sec.)
    6. 15% increased attack speed
    7. 120% enhanced damage
    8. 200 to attack rating
    9. Magic damage reduced by 2
  16. White (Level 35, DOL IO)

  17. Wands only.

    Features:

  18. Level 4 Corpse Explosion (12 charges) (Necromancer skill)
  19. 40% chance of crushing blow
  20. Knockback
  21. +10 vitality
  22. Adds 3-14 cold damage (every 3 sec.)
  23. 15% increased attack speed
  24. 120% enhanced damage
  25. 200 to attack rating
  26. Magic damage reduced by 2
  1. +3 to poison and bone skills (only for Necromancers)
  2. +2 to Bone Spear (only for Necromancers)
  3. +4 to Skeleton Master (only for Necromancers)
  4. +3 to Bone Armor (only for Necromancers)
  5. 25% chance to make monsters flee when hitting
  6. 20% faster casting speed
  7. +10 vitality
  8. +13 mana
  9. Reduces magic damage by 4

Memory (Level 37, LUM IO SOL ETH)

Exclusively for staffs.

Characteristics:

  1. +3 to all Sorceress skills
  2. +3 Energy Shield (only for Sorceresses)
  3. +2 Static Field (only for Sorceresses)
  4. +10 vitality
  5. +10 energy
  6. +9 minimum damage
  7. +33% faster casting speed
  8. -25% target defense
  9. +50% enhanced defense
  10. +20% maximum mana
  11. Reduces magic damage by 7

Obedience (Level 41, HEL KO THUL ETH FAL)

Exclusively for staffs.

Characteristics:

  1. 30% chance to cast level 21 Enchant when you kill an enemy (Sorceress skill)
  2. 40% chance of crushing blow
  3. +200-300 defense
  4. +10 strength
  5. +10 dexterity
  6. Resistance to all elements +20 – 30
  7. 40% faster hit recovery
  8. 370% enhanced damage
  9. -25% target defense
  10. 3-14 cold damage (lasts for 3 seconds)
  11. -25% fire resistance
  12. Requirements -20%

Passion (Level 43, DOL ORT ELD LEM)

Any weapon.

Characteristics:

  1. +1 Berserk
  2. +1 Zeal (Barbarian skill – available to anyone)
  3. Level 3 Heart Of Wolverine (12 Charges)
  4. 25% chance to make monsters flee when hitting
  5. Blinds target with a +10 hit
  6. 25% increased attack speed
  7. 160-210% enhanced damage
  8. 50-80% to attack rating
  9. +75% damage to undead
  10. +50 attack rating against undead
  11. +1-50 lightning damage
  12. 75% extra gold from monsters

Lawbringer (Level 43, AMN LEM KO)

Swords, hammers, scepters.

Characteristics:

  1. Level 16 – 18 Sanctuary aura when equipped
  2. 20% chance to cast level 15 Decrepify on hitting (Necromancer skill)
  3. 7% life stolen per hit
  4. Slain monsters won’t reanimate
  5. +10 dexterity
  6. -50% target defense
  7. Adds 150-210 fire damage
  8. Adds 130-180 cold damage
  9. +200 – 250 missile defense
  10. 75% extra gold from monsters

Voice of Reason (Level 43, LEM KO EL ELD)

Swords, maces.

Characteristics:

  1. 15% chance to cast level 13 Frozen Orb on hitting
  2. 18% chance to cast level 20 Ice Blast on hitting
  3. Cannot be frozen
  4. +50 attack rating
  5. 220-350% damage to demons
  6. 355-375% damage to undead
  7. +50 attack rating against undead
  8. Adds 100-220 cold damage
  9. -24% cold resistance
  10. +10 dexterity
  11. 75% extra gold from monsters
  12. +1 light radius

Crescent Moon (Level 47, SHAEL UM TIR)

Swords, axes, polearms.

Characteristics:

  1. 10% chance to cast level 17 Chain Lightning on hitting (Sorceress skill)
  2. 7% chance to cast level 13 Static Field on hitting (Sorceress skill)
  3. Level 18 Summon Spirit Wolf (30 charges) (Druid skill)
  4. Ignore the target’s defense
  5. 25% chance of open wounds
  6. +9-11 magic absorb
  7. +2 mana after each kill
  8. 20% increased attack speed
  9. 180-220% enhanced damage
  10. -35% enemy lightning resistance

Venom (Level 49, TAL DOL MAL)

Any weapon.

Characteristics:

  1. Level 13 Poison Nova (11 charges) (a skill for the Necromancer)
  2. Level 15 Poison Explosion (27 charges) (a skill for the Necromancer)
  3. 7% of mana is stolen per hit
  4. 25% chance to make monsters flee when striking
  5. Defense of the target is ignored
  6. Monster heal is prevented
  7. 273 poison damage is added over 6 seconds

Kingslayer (Level 53, MAL UM GUL FAL)

Swords, axes.

Features:

  1. +1 Vengeance (a skill for the Paladin, but available to anyone)
  2. 33% chance to cause crushing blow
  3. 50% chance of open wounds
  4. Monster heal is prevented
  5. 10 additional strength points
  6. 30% increased attack speed
  7. 230-270% enhanced damage
  8. Target defense is reduced by 25%
  9. Attack rating is increased by 20%
  10. 40% extra gold can be obtained from monsters

Rift (Level 53, HEL KO LEM GUL)

Polearms, scepters.

Features:

  1. 20% chance to cast Level 16 Tornado on striking (a skill for the Druid)
  2. 16% chance to cast level 21 Frozen Orb when attacking (a skill for the Sorceress)
  3. Level 15 Iron Maiden (40 charges) (a skill for the Necromancer)
  4. All attributes are increased by 5-10
  5. 38% of damage taken goes to mana
  6. 10 additional dexterity points
  7. Attack rating is increased by 20%
  8. 160-250 magic damage is added
  9. 60-180 fire damage is added
  10. 75% extra gold can be obtained from monsters
  11. Requirements are reduced by 20%

Silence (Level 55, DOL ELD HEL IST TIR VEX)

Any weapon.

Features:

  1. All skills are increased by 2 points
  2. 33% chance to blind target on hit
  3. 11% of mana is stolen per hit
  4. 25% chance to cause monsters to flee when striking
  5. 30% better chance of getting magic items
  6. All resistances are increased by 75
  7. Attack speed is increased by 20%
  8. Hit recovery is faster by 20%
  9. 200% enhanced damage
  10. 75% increased damage to undead
  11. 50 additional attack rating against undead
  12. 2 mana points are added after each kill
  13. Requirements are reduced by 20%

Heart of the Oak (Level 55, KO VEX PUL THUL)

Staffs, maces.

Features:

  1. Level 14 Ravens (60 charges) (a skill for the Druid)
  2. Level 4 Oak Sage (25 charges) (a skill for the Druid)
  3. All skills are increased by 3 points
  4. 7% of mana is stolen per hit
  5. 10 additional dexterity points
  6. All resistances are increased by 30-40
  7. 3-14 cold damage is added
  8. Cast rate is 40% faster
  9. 75% increased damage to demons
  10. 100 additional attack rating against demons
  11. Life is replenished by 20
  12. Maximum mana is increased by 15%

Death (Level 55, HEL EL VEX ORT GUL)

Swords, axes.

Features:

  1. 25% chance to cast level 18 Glacial Spike when attacking (a skill for the Sorceress)
  2. Level 22 Blood Golem (15 charges) (a skill for the Necromancer)
  3. Deadly strike chance is 0.5-49.5% (based on character level)
  4. 7% of mana is stolen per hit
  5. 50% chance of crushing blow
  6. The weapon is indestructible
  7. 1-50 Lightning damage is added
  8. 300-385% enhanced damage
  9. Attack rating is increased by 20%
  10. 50 additional attack rating
  11. Light radius is increased by 1
  12. Requirements are reduced by 20%
  13. 100% chance to cast level 44 Chain Lightning when you die (a skill for the Sorceress)

Call to Arms (Level 57, AMN RAL MAL IST OHM)

Any weapon.

Features:

  1. +1 to all skills
  2. 30% better chance of obtaining magic items
  3. 7% life stolen per hit
  4. +2-6 Battle Command (Barbarian skill – accessible to all)
  5. +1-6 Battle Orders (Barbarian skill – accessible to all)
  6. +1-4 Battle Cry (Barbarian skill – accessible to all)
  7. Replenish life +12
  8. Prevent monster healing
  9. 40% increased attack speed
  10. 240-290% enhanced damage
  11. Adds 5-30 fire damage

Chaos (Level 57, FAL OHM UM)

Exclusively for Assassin Claws.

Characteristics:

  1. 9% chance to cast level 11 Frozen Orb on striking (Sorceress skill)
  2. 11% chance to cast level 9 Charged Bolt on striking (Sorceress skill)
  3. +1 Whirlwind (Druid skill – accessible to all)
  4. 25% chance of open wounds
  5. +10 strength
  6. +35% increased attack speed
  7. 240-290% enhanced damage
  8. Adds 216-471 magic damage
  9. +15 life after each demon kill

Fortitude (Level 59, EL SOL DOL LO)

Any weapon. Runeword also available for armors.

Characteristics:

  1. 20% chance to cast level 15 Chilling Armor when striking (Sorceress skill)
  2. 25% faster cast rate
  3. 12% damage taken goes to mana
  4. Chance to cause monsters to flee when striking
  5. 300% enhanced damage
  6. 200% enhanced defense
  7. ((8-12)*0.125*Clvl) to life (based on character level)
  8. All resistances +25-30
  9. +1 light radius
  10. +9 minimum damage
  11. +50 attack rating
  12. 20% chance of deadly strike

Grief (Level 59, ETH TIR LO MAL RAL)

Any weapon. Runeword also available for armors.

Characteristics:

  1. 35% chance to cast level 15 Venom on striking (Assassin skill)
  2. Ignore the target’s defense
  3. 20% chance of deadly strike
  4. +2 mana after each kill
  5. 10-15 HP gained after each kill
  6. Prevent monster healing
  7. -25% target defense
  8. Adds 5-30 fire damage
  9. (1.875*Clvl)% damage to demons (based on character level)
  10. 30-40% increased attack speed
  11. 340-400 better damage
  12. – 20-25% enemy poison resistance

Oath (Level 59, SHAEL PUL MAL LUM)

Swords, axes, maces

Characteristics:

  1. 30% chance to cast level 20 Bone Spirit on striking (Necromancer skill)
  2. Level 16 Heart of Wolverine (20 charges) (Druid skill)
  3. Level 17 Iron Golem (14 charges) (Necromancer skill)
  4. Indestructible
  5. Prevent monster healing
  6. +10 energy
  7. 50% increased attack speed
  8. 210-340% enhanced damage
  9. 75% damage to demons
  10. +100 attack rating against demons
  11. +10-15 magic absorb

Wind (Level 61, SUR EL)

Any weapon.

Characteristics:

  1. Level 13 Twister (127 charges) (Druid skill)
  2. 10% chance to cast level 9 Tornado on striking (Druid skill)
  3. +20% faster run/walk
  4. Hit blinds target
  5. 40% increased attack speed
  6. 15% faster hit recovery
  7. 120-160% enhanced damage
  8. -50% target defense
  9. +50 attack rating
  10. +1 light radius

Beast (Level 63, BER TIR UM MAL LUM)

Axes, scepters, hammers.

Characteristics:

The following are descriptions of several powerful weapons in the game, along with the unique features they offer. Each weapon has its own set of skills and abilities that can be activated when used by a player. The weapons include Eternity, Infinity, Fury, Famine, Destruction, and Last Wish. Each weapon is unique and offers different strengths and weaknesses. Some weapons are better suited for certain classes, while others can be used by anyone.

The following are descriptions of various weapon Runewords in the game, including their features and level requirements:

  1. Level 17 Might aura when equipped
  2. 6% chance to cast level 11 Fade when struck (Assassin skill)
  3. 10% chance to cast level 18 Life Tap on striking (Assassin skill)
  4. 20% chance to cast level 20 Charged Bolt when attacking (Sorceress skill)
  5. Ignore the target’s defense
  6. Hit blinds target
  7. +0.5-49.5% chance of getting magic items (based on character level)
  8. 60-70% chance of crushing blow
  9. Prevent monster heal
  10. 330-375% enhanced damage

Phoenix (Level 65, VEX VEX LO JAH)

Can be used with any weapon. Also available as a Runeword for shields.

Features:

  1. Level 10-15 Redemption aura when equipped
  2. 40% chance to cast level 22 Firestorm on striking (Druid skill)
  3. 350-400% enhanced damage
  4. -28% fire resistance
  5. +350-400 missile defense
  6. +15-21 fire absorb
  7. Ignore the target’s defense
  8. 14% mana stolen per hit
  9. 20% chance of deadly strike
  10. 100% chance to cast level 40 Blaze when you level up (Sorceress skill)

Doom (Level 67, HEL OHM UM LO CHAM)

Can be used with axes, hammers, and polearms.

Features:

  1. Level 12 Holy Freeze aura when equipped
  2. 5% chance to cast level 18 Volcano on striking (Druid skill)
  3. +2 to all skills
  4. 20% chance of deadly strike
  5. 25% chance of open wounds
  6. Prevent monster heal
  7. 45% increased attack speed
  8. 330-370% enhanced damage
  9. -40-60% cold resistance
  10. Freezes target +3
  11. Requirements -20%

Hand of Justice (Level 67, SUR CHAM AMN LO)

Can be used with any weapon.

Features:

  1. Level 16 Holy Fire aura when equipped
  2. 7% life stolen per hit
  3. 20% chance of deadly strike
  4. Hit blinds target
  5. Freezes target +3
  6. Ignore the target’s defense
  7. 33% increased attack speed
  8. 280-330% enhanced damage
  9. -20% fire resistance
  10. 100% chance to cast level 48 Meteor when you die
  11. 100% chance to cast level 36 Blaze when you level up

Pride (Level 67, CHAM SUR IO LO)

Can be used with polearms.

Features:

  1. Level 16-20 Concentrate aura when equipped
  2. 25% chance to cast level 17 Fire Ball when struck (Sorceress skill)
  3. 20% chance of deadly strike
  4. Hit blinds target
  5. Freezes target +3
  6. 260-300% to attack rating
  7. +1%-99% damage to demons (based on character level)
  8. Adds 50-280 lightning damage
  9. +10 vitality
  10. Replenish life +8
  11. 1.875%-185.625% extra gold from monsters (based on character level)

Breath of the Dying (Level 69, VEX HEL EL ELD ZOD ETH)

Can be used with any weapon.

Features:

  1. 50% chance to cast level 20 Poison Nova when you kill an enemy (Necromancer skill)
  2. 7% mana stolen per hit
  3. 12-15% life stolen per hit
  4. +30 to all attributes
  5. Prevent monster heal
  6. 60% increased attack speed
  7. 350-400% enhanced damage
  8. -25% target defense
  9. +50 attack rating
  10. 200% damage to undead
  11. +50 attack rating against undead
  12. +1 light radius
  13. Indestructible
  14. Requirements -20%

FAQ

What are Runewords in Diablo 2 Resurrected?

Runewords are powerful item enhancements in Diablo 2 Resurrected that can be created by inserting specific runes into a socketed item. Each runeword has a unique combination of runes and provides a set of powerful bonuses to the character who equips it. These bonuses can include increased damage, resistance to various types of damage, increased life or mana, faster run/walk speed, and more. Runewords are an essential part of the game and can greatly enhance your character’s power and survivability.

What are some popular Runewords for melee weapons in Diablo 2 Resurrected?

Some popular Runewords for melee weapons in Diablo 2 Resurrected include ‘Grief’, ‘Death’, ‘Fortitude’, ‘Infinity’, and ‘Ebotd’ (Ethereal Breath of the Dying). Grief provides a massive boost to damage and attack speed, while Death provides a chance to cast deadly spells and a boost to attack speed. Fortitude provides a boost to defense and life, while Infinity greatly enhances the damage done to demons and provides a powerful aura. Ebotd is a powerful Runeword for ethereal weapons that provides a boost to damage and life leech.

How do I create a Runeword in Diablo 2 Resurrected?

To create a Runeword in Diablo 2 Resurrected, you need to have a socketed item with the correct number of sockets, the required runes, and the correct order of socketing. You can find runes by killing monsters, trading with other players, or purchasing them from vendors. Once you have the required runes and socketed item, you can use the Horadric Cube to create the Runeword. Simply place the socketed item, the correct runes, and a perfect gem of any type into the Horadric Cube and transmute them to create the Runeword item.

Can I remove a Runeword from an item in Diablo 2 Resurrected?

No, once a Runeword has been created in an item, it cannot be removed. However, you can overwrite a Runeword by creating a new one in the same item with different runes. This will destroy the previous Runeword and replace it with the new one. Keep in mind that each item can only hold one Runeword, so choose wisely before creating one.

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