Dragon Shouts | List of Shouts

This page of The Elder Scrolls V: Skyrim guide provides essential information on Shouts. You will learn about the rules for unlocking Shouts and the situations where they are used. We have also compiled a comprehensive list of all the Shouts and their locations.

  • Overview
  • List of Dragon Shouts

Overview

As previously mentioned, Dragon Shouts are an extremely useful aspect of the game that should not be overlooked. The best part about Dragon Shouts is that they operate under the same principles as active powers, so you do not have to use up your health, mana, or stamina bars to activate them. After using a Dragon Shout, you will have to wait for it to recharge, which can take a few seconds or several minutes, depending on the Shout. A Dragon Shout becomes unlocked as soon as you have unlocked at least one Word of Power that is a part of it. However, you should always strive to unlock all three Words, as this makes the Shout the strongest or the most active for the longest time. The most important Shouts are taught during the main quests (mostly by the Greybeards). However, you will not be able to unlock all the Shouts and Words of Power this way, so you must obtain the rest on your own. New Words of Power can be learned by finding Word Walls, similar to the one shown in the image above. Once you have discovered a Word Wall, approach it and wait for the learning process to complete.

Learning a Word of Power does not mean that you can immediately use it when triggering a Dragon Shout, as you also need to understand its meaning. When completing main quests, you will automatically receive this knowledge from the Greybeards or other “trainers.” However, you cannot rely on the same assistance with other Words, and you will have to complete the process on your own. You can access a complete list of all Dragon Shouts and their Words of Power by pressing the TAB key, selecting Magic, and then Shouts. Understanding the meaning of the Words of Power requires spending Dragon Souls. The current number of Dragon Souls is displayed in the bottom right corner of the screen, and you can add new ones to the pool by slaying dragons (and staying close to their remains to consume the soul). If you have at least one Dragon Soul, you can hover over an inactive Word of Power, press the R key, and confirm that you want to spend the soul to unlock the Word.

Important! Always check all the Shouts on the list, as the grey font indicates the Shouts with zero unlocked Words (meaning they cannot be used, even in their simplest form). As you may have guessed, you need a total of three Souls to fully develop a single Dragon Shout (one soul per Word).

Below is a detailed guide on all the dragon shouts and where to find their Words of Power. When it comes to using them, I suggest choosing two or three that suit your playstyle the most. This saves you from constantly switching between all of them and trying to remember which ones are the best. My personal favorite is Unrelenting Force (shown above) because it’s versatile. It can be used to push back enemies, stagger or take down stronger opponents, or even push them off ledges to their death. Another useful shout is Fire Breath, especially if your character doesn’t use magic. It’s best to test each shout in a controlled environment and pick your favorites.

Remember that each shout can be activated in three ways by holding down the Z key for different periods of time. This allows the main character to shout one, two, or all three Words of Power. Always use the strongest version of the shout for maximum effect. Consider using the shorter versions only if they’re only slightly less useful and take less time to recharge.

List of Dragon Shouts

Important – Make sure to check the World Maps section of this guide for help finding the locations of Word Walls (you must first find the map of the correct sector and then the number mentioned in the text).

  • THROW VOICE
  • CLEAR SKIES
  • BECOME ETHEREAL
  • ELEMENTAL FURY
  • ICE FORM
  • FROST BREATH
  • UNRELENTING FORCE
  • FIRE BREATH
  • KYNE’S PEACE
  • DISARM
  • MARKED FOR DEATH
  • DRAGONREND
  • SLOW TIME
  • AURA WHISPER
  • WHIRLWIND SPRINT
  • STORM CALL
  • CALL DRAGON
  • CALL OF VALOR
  • DISMAYING SHOUT
  • ANIMAL ALLEGIANCE

THROW VOICE

Word Wall Locations:

  1. Shearpoint (sector 5; number 21) – All three Words of Power can be obtained from a single Word Wall in this dragon lair. Be cautious!

Shout Effects: Sends out the main character’s voice without revealing its origin.

Comments: This shout isn’t very useful and can only be used to distract opponents or lure them into a trap.

CLEAR SKIES

Word Wall Locations:

  1. High Hrothgar (sector 5; number 46) – All three Words of Power can be obtained during Throat of the World main quest by talking to Arngeir.
  2. Sky Haven Temple (sector 6; number 15), High Hrothgar (sector 5; number 46), or Throat of the World (sector 5; number 47) – All three Words of Power can be learned automatically while completing Alduin’s Bane main quest or Season Unending main quest with Esbern or Paarthurnax as your teacher.
  3. Sovngard – All three Words of Power can be obtained by talking to Tsun after finishing the Dragonslayer quest.
  4. Labyrinthian (sector 5; number 06) – The Word Wall is located in Shalidor’s Maze, not the main dungeon.
  5. Dead Crone Rock (sector 6; number 29) – The Word Wall is guarded by a powerful hagraven named Drascua and is accessible through Hag Rock Redoubt (sector 6, number 30).
  6. Lost Tongue Overlook (sector 9; number 27) – The Word Wall is guarded by a dragon.

Shout effects: Clears fog and bad weather.

Comments: This shout is unique because it is obtained during a main quest and is already in its most powerful version. It is only useful for neutralizing gas traps and can be improved by holding the Z key.

BECOME ETHEREAL

Locations of the Word Walls:

  1. Lost Valley Redoubt (sector 6; number 42)
  2. Ustengrav (sector 2; number 11) – The Word Wall is located in a cavern with a waterfall where a stone puzzle must be solved.
  3. Ironbind Barrow (sector 2; number 31)

Shout effects: Makes the user ethereal and unable to be injured or injure others.

Comments: This shout is useful for avoiding traps in dungeons but not for battles as it prevents the user from attacking or regenerating health, mana, and stamina bars. It can be improved by holding the Z key.

ELEMENTAL FURY

Locations of the Word Walls:

  1. Dragontooth Crater (sector 1; number 38) – The Word Wall is guarded by a dragon.
  2. Statue to Meridia (sector 1; number 23) – The Word Wall is above ground and can be found by following a path from the statue.
  3. North Shriekwind Bastion (sector 8; number 9) or South Shriekwind Bastion (sector 8; number 10) – These locations are connected and either can be chosen.

Shout effects: Increases attack speed.

Comments: This shout is useful for melee combat encounters but not for long-range battles. It can be improved by holding the Z key.

ICE FORM

Locations of the Word Walls:

  1. Mount Anthor (sector 3; number 15) – The dragon guards this Word Wall, so caution is advised.
  2. Frostmere Crypt (sector 2; number 24) – The Word Wall is located in the last room of the dungeon, which is guarded by the Pale Lady.
  3. Saarthal (sector 3; number 10) – To access the dig site, you must first start the Under Saarthal College of Winterhold quest. On your way back, after finding The Eye of Magnus, you will notice the Word Wall.

Shout effects: Freezing enemies.

Comments: This shout is similar to Frost Breath as it deals frost damage and is of an offensive nature. However, it freezes enemies, causing them to remain immobilized until the ice melts or they are attacked. It is best used to immobilize stronger opponents rather than to harm them. Holding down the Z key increases the duration of the shout, up to 60 seconds.

FROST BREATH

Locations of the Word Walls:

  1. Folgunthur (sector 1; number 46) – The Word Wall is located in the same area where Mikrul and his allies must be defeated.
  2. Bonestrewn Crest (sector 4; number 21) – The Word Wall is guarded by a dragon, so caution is advised.
  3. Skyborn Altar (sector 2; number 34) – The Word Wall is guarded by a dragon, so caution is advised.

Shout effects: Inflicting frost damage.

Comments: This shout is less useful than Fire Breath as many enemies are immune to frost damage and vulnerable to fire damage. However, affected targets are also slowed down. Holding down the Z key increases the amount of damage dealt, up to 18 damage points per second.

UNRELENTING FORCE

Locations of the Word Walls:

  1. Bleak Falls Barrow (sector 5; number 45) – The Word Wall is located in the final area of the dungeon where a powerful draugr must be defeated. It is best to locate it while completing the Bleak Falls Barrow main quest to acquire a Dragon Stone.
  2. High Hrothgar (sector 5; number 46) – The remaining Words of Power are obtained from the Greybeards while completing The Way of the Voice and The Horn of Jurgen Windcaller main quests.

Shout effects: Pushing or throwing away people and objects.

Comments: This is the most useful dragon shout and should be set as an active one. It can push enemies away, take down stronger opponents, and push down enemies from ledges. Completing all main quests early in the campaign unlocks the strongest version of this shout. Holding down the Z key increases its effectiveness.

FIRE BREATH

Locations of the Word Walls:

  1. The Word of Power is obtained from Paarthurnax during the completion of the Throat of the World main quest in sector 5, number 47.
  2. In sector 5, number 9, the Word Wall can be found in the final chamber of Dustman’s Cairn, where you must retrieve a fragment of Wuuthrad and engage in battle with draugrs.
  3. Sunderstone Gorge in sector 5, number 41.

Shout effects: Inflicts fire damage.

Comments: This dragon shout is highly useful, particularly if you lack the ability to inflict fire damage on your own. It is not advisable to use this shout against enemies that are immune to fire damage, instead, use Frost Breath. Holding the Z key increases the amount of damage dealt, up to 90 points.

KYNE’S PEACE

Locations of the Word Walls:

  1. In sector 8, number 7, the Word Wall can be found in Shroud Hearth Barrow.
  2. Rannveig’s Fast in sector 5, number 4.
  3. Ragnvald in sector 6, number 1, is home to one of the dragon priests, so caution is advised.

Shout effects: Calms nearby wild animals, preventing them from attacking the main character or causing them to flee.

Comments: This shout is not particularly useful as it only works in areas with wild animals. It also only affects animals at level 20 or lower, making it useless against stronger creatures. It is recommended to use the Animal Allegiance shout instead. Holding the Z key increases the range and duration of the shout, up to 180 seconds.

DISARM

Locations of the Word Walls:

  1. In sector 2, number 30, the Word Wall can be found in Silverdrift Lair.
  2. Eldersblood Peak in sector 5, number 1, is guarded by a dragon and requires caution.
  3. You can find the Word Wall in Snow Veil Sanctum in sector 3, number 17, before opening a large gate and losing consciousness. However, you must advance to the Speaking with Violence Thieves Guild quest to explore the sanctuary.

Shout effects: Disarms opponents.

Comments: This shout is useful, especially for characters who prefer to avoid melee combat. It can greatly reduce the difficulty of battles with enemy warriors. Holding the Z key allows you to disarm high-level opponents, up to level 30.

MARKED FOR DEATH

Locations of the Word Walls:

  1. In sector 3, number 19, the Word Wall can be found in Forsaken Cave.
  2. The Dark Brotherhood Sanctuary in sector 7, number 14, requires you to join the Dark Brotherhood officially before visiting and completing the With Friends Like These quest. The Word Wall is in the main chamber of the hideout.
  3. Eldersblood Peak in sector 8, number 31, is guarded by a dragon and requires caution.

Shout effects: Lowers opponent’s health and armor rating.

Opinions: The curse shout is only effective against powerful enemies with armor. Using it on weaker enemies would be a waste as the curse lasts for a whole minute. Holding down the Z key will weaken the target’s defense even further, causing health loss and lower armor rating.

DRAGONREND

Word Wall Locations:

  1. Throat of the World (sector 5; number 47) – All three Words of Power are received while watching a vision from the past and this takes place during Alduin’s Bane main quest.
  2. Korvanjund (sector 5; number 18) – The Word Wall is in the main chamber where during civil war quests a battle with a powerful draugr in a crown takes place.
  3. Labyrinthian (sector 5; number 6) – The Word Wall can be found near the lair of one of the dragon priests. To be more specific – it’s in a large corridor where you have to defeat a draugr deathlord.
  4. Hag’s End (sector 1; number 29) – The only way to reach Hag’s End is to travel through Deepwood Redoubt (sector 1, number 28). The Word Wall is the last chamber of the fort. This is the same area where one of the duels with a hagraven takes place (just before exiting the fort to get to a balcony).

Shout Effects: Forces affected dragons to land.

Opinions: This shout is unique as it’s obtained during one of the main quests and has the most powerful version. Using this shout is highly recommended as it makes it easier to injure the dragon once it has landed, even if attacking from a distance. Holding the Z key forces the dragon to land for a longer period of time.

SLOW TIME

Word Wall Locations:

Shout Effects: Slows down time.

Opinions: This shout increases the effectiveness of attacks, helps avoid enemies, and increases the chances of escaping dangerous situations. It’s worth using regularly. Holding the Z key increases the effectiveness of slow-motion and the duration of the shout (up to 16 seconds).

AURA WHISPER

Word Wall Locations:

  1. Valthume (sector 6; number 37) – This dungeon is a home to one of the dragon priests, so you must be careful. The Word Wall can be found just before entering the priest’s lair, so you won’t have to fight the boss.
  2. Volunruud (sector 5; number 13) – The Word Wall is in the last chamber of the crypt (the one which is occupied by Kvenel the Tongue).
  3. Northwind Summit (sector 4; number 43) – The Word Wall is guarded by a dragon, so you must be very careful.

Shout Effects: Reveals the life force of all beings present in the area.

Opinions: This shout is relatively useless unless you enjoy sneaking and want to improve your chances of staying undetected. Similar results can be achieved by casting spells. Holding the Z key improves the duration of this shout (up to 30 seconds).

WHIRLWIND SPRINT

Word Wall Locations:

  1. Shearpoint (sector 5; number 21) – The Word Wall is located on the hill above the dragon lair, guarded by dragon priest Krosis.
  2. Dragonsreach (sector 1; number 6) – The Word Wall can be found in the main hall of the palace, after completing the main quest Dragon Rising.
  3. Northwind Summit (sector 7; number 11) – You have to defeat a dragon priest called Nahkriin to reach the Word Wall, which is located on the top of the summit.

Shout effects: Calling a dragon to aid you in battle.

Comments: This shout is one of the most useful in the game, because it allows you to summon a dragon to fight alongside you. You can use it in any outdoor location, except for the cities, and it’s especially helpful when battling other dragons. Holding the Z key will allow you to summon an even stronger dragon.

  1. High Hrothgar (sector 5; number 46) – Arngeir will give you all three Words of Power when you complete the Throat of the World main quest.
  2. Sky Haven Temple (sector 6; number 15) or High Hrothgar (sector 5; number 46) or Throat of the World (sector 5; number 47) – You will automatically learn all three Words of Power while completing the Alduin’s Bane or Season Unending main quest. Esbern or Paarthurnax will teach you depending on your decisions made during the quests.
  3. Sovngard – Talking to Tsun after completing the Dragonslayer main quest will give you all three Words of Power.
  4. Labyrinthian (sector 5; number 06) – You must find the entrance to Shalidor’s Maze, a smaller location within the area, to find the Word Wall.
  5. Dead Crone Rock (sector 6; number 29) – The Word Wall is guarded by a powerful hagraven named Drascua, and it can only be reached by traveling through Hag Rock Redoubt (sector 6, number 30).
  6. Lost Tongue Overlook (sector 9; number 27) – A dragon is guarding the Word Wall, so be cautious.

SHOUT EFFECTS: This shout calls the dragon Odaahving to assist the main character in battles.

COMMENTS: This shout is unique because it is received during one of the main quests and is already in its most powerful version. Remember to use it only above ground and when Odaahving has a place to land.

CALL OF VALOR

LOCATIONS OF THE WORD WALLS:

SHOUT EFFECTS: This shout calls Sovngard heroes to assist the main character in battles.

COMMENTS: This shout is received at a certain point of the game and is already in its most powerful version. It’s useful to call ancient heroes for help, especially if you’re a thief or a mage and can’t handle fighting alone. The length of the Z key press determines which Sovngard hero will be summoned.

DISMAYING SHOUT

LOCATIONS OF THE WORD WALLS:

SHOUT EFFECTS: This shout forces enemies to flee.

COMMENTS: You can influence enemy units in a similar way with spells, so this shout isn’t very useful. However, holding the Z key will increase its effectiveness, allowing it to affect high-level enemies. The basic version only works on weak beings, but the best version can affect beings up to the 24th experience level.

ANIMAL ALLEGIANCE

LOCATIONS OF THE WORD WALLS:

  1. Angarvunde is located in sector 9, number 7.
  2. Ysgramor’s Tomb can be found in sector 3, number 2. However, you cannot explore the tomb until you have started the last primary quest for the Companions – Glory of the Dead. The Word Wall is not located inside the tomb, but outside. You can reach it by choosing a small corridor that leads to the western exit from the tomb. Once outside, you must make your way to the top of a small mountain.
  3. Ancient’s Ascent is located in sector 8, number 13. Be cautious as the Word Wall is guarded by a dragon.

The shout allows the main character to call wild animals for help and they will fight alongside them.

However, this shout is not particularly impressive and can only be used in areas where wild animals are present. It is not possible to control mammoths and other powerful creatures as the shout only affects beings on the 20th level of experience or lower. Holding down the Z key increases the range and duration of the shout (up to 60 seconds).

FAQ

What are Dragon Shouts in Skyrim?

Dragon Shouts, also known as Thu’um, are powerful abilities that can be learned and used by the Dragonborn in the game Skyrim. They are ancient words of power that were used by the dragons to control the elements and bend reality to their will. The Dragonborn can learn these shouts by finding Word Walls scattered throughout the game world and absorbing the knowledge of the words inscribed on them. Once learned, Dragon Shouts can be used to shout out a variety of effects, such as breathing fire, calling down lightning, and even slowing down time. They are a key part of the gameplay in Skyrim and can be used to defeat enemies, solve puzzles, and explore the world in new ways.

How do I unlock new Dragon Shouts in Skyrim?

To unlock new Dragon Shouts in Skyrim, the player must find Word Walls scattered throughout the game world. These Word Walls are ancient inscriptions that contain the knowledge of new shouts. To learn a shout, the player must approach the Word Wall and use the “Activate Word Wall” prompt. This will cause the Dragonborn to absorb the knowledge of the shout and add it to their inventory. Once the shout has been learned, it can be used by selecting it from the Shouts menu and pressing the corresponding button. Some Dragon Shouts require multiple words to be learned, which are found on different Word Walls. To unlock these more powerful shouts, the player must find all the words and combine them in the correct order.

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