Life is Strange: Chaos Theory – Significant Decisions

This page provides all of the significant decisions and their outcomes from Episode 3 (Chaos Theory) of Life is Strange. It should be noted that these decisions influence the gameplay, but they do not affect achievements.

Important Decision #1


Important Decision #1

The first significant decision is in the first chapter of the episode. You must choose whether to steal the money from the headmaster’s office or not.

Decision: Steal the Money

Outcomes:

Chapter 3

Chloe will be pleased at the swimming pool.

The envelope will be on the shelf in Chloe’s room the next day.

Chloe will be more at ease during conversations.

Chloe will inform Frank that she has his money.

Chapter 4

Delay

….

If you make Frank angry twice during your conversation with him, you can start a fight with him. If the girls refuse to give him the money, any answer that can make him angry will initiate the fight.

Chapter 5

The Principal will appear in Max’s dreams and discuss the theft.

Decision: Leave the Money

Outcomes:

Chapter 3

The envelope will not appear in Chloe’s room the next day.

Max can mention that she wants Chloe to take the money.

Chapter 4

Chloe will be hostile towards Max.

Chloe did not take the money, so there will be no delays.

Max can only say that they do not have the money, and one bad answer that will make Frank angry is enough to make him attack.

Chapter 5

The Principal in Max’s nightmares does not mention the money.

Important Decision #2


Important Decision #2

The second significant decision is whether to kiss Chloe.

Decision: Kiss Chloe

Outcomes:

Chapter 3

Chloe is impressed.

Chloe will tell Warren that he has no chance with Max anymore.

Max will mention that Chloe will want to kiss some more if they leave together.

Chapter 4

Chloe will be surprised when Max hugs her the next morning.

Warren will send Max a message about her relationship with Chloe. The exact wording of the message will depend on whether Max accepted his invitation in Chapter 2.

Chapter 5

Warren will appear in Max’s nightmares.

During the nightmare, there is a scene in which Max and Chloe kiss.

The girls kiss towards the end of the chapter, and Max is one step away from falling in love with Chloe.

Decision: Don’t Kiss

Outcomes:

Chapter 3

Chloe will not comment on her relationship with Warren.

Chapter 4

Warren will send Max a message. The exact wording of the message will depend on whether Max accepted his invitation in Chapter 2.

Chapter 5

Warren and Chloe will discuss Max’s tendency to kiss in her nightmares.

Max will be portrayed as the one who turns her back on Chloe in her dream.

According to the text, Max and Chloe will not kiss at the end of Chapter 5, and there is an important choice to make during the argument between Chloe and David. The third important choice is to side with either Chloe or David. If Max sides with David, he will be thankful and stay in his house, while Chloe will be angry and feel betrayed. However, if Max sides with Chloe, David will be thrown out of his house, and Max will have to sneak past him to get access to his documents. Additionally, Max will fall in love with Chloe, and they will kiss at the end of Chapter 5. The fourth important choice is to decide where to throw the bone for Frank’s dog. Throwing it towards the road will result in the dog getting hit by a car and seriously injured, while throwing it in the parking lot will not harm the dog but may lead to a fight between Frank and Max and Chloe. The consequences of each choice will affect the storyline in different ways, such as Frank’s behavior and the presence of the dog during important events.

Crucial Decision #5


Crucial Decision #5

The ultimate decision that can greatly impact the game’s outcome is found in the last chapter of the episode when Max searches Frank’s RV.

Option: Leave the Gun

Consequences:

Chapter 3

Chloe will not be thrilled with Frank’s car.

Chapter 4

Killing Frank will be harder.

If Max did not allow Warren to beat up Nathan, Frank would not die during the fight.

If Max permits Warren to beat up Nathan, Chloe will take Nathan’s gun, and it will be as if Max gave the gun to Chloe. Frank may die.

After the fight, Chloe will take David’s gun.

Option: Give the Gun to Chloe

Consequences:

Chapter 3

Chloe will be thrilled with Frank’s car.

Chapter 4

If Max did not wound the dog earlier, and Frank becomes furious, Chloe will kill Frank and his dog.

If Max wounded the dog, and Frank becomes furious, Chloe will shoot him in the leg.

FAQ

1. What are some of the most important choices in Life is Strange: Chaos Theory?

One of the most important choices in this episode is whether or not to warn Victoria about Nathan’s behavior. This decision can have significant consequences later on in the game. Another crucial choice is whether to hide in the closet or not during Chloe’s confrontation with David. This choice can impact the player’s relationship with Chloe and David, as well as future events in the game. Finally, the choice to take the blame for Chloe’s weed or not can affect Chloe’s trust in Max and alter the outcome of certain events.

2. How do these choices impact the overall story of Life is Strange?

These choices, and others like them, can greatly impact the narrative of Life is Strange. Each choice can lead to different outcomes and consequences, affecting the relationships between characters, the direction of the story, and even the endings. By making different choices, players can experience different paths and endings, making each playthrough unique.

3. How does Life is Strange incorporate player choice into the gameplay?

Life is Strange incorporates player choice in a variety of ways, such as dialogue options, exploration, and puzzle-solving. The game’s signature mechanic, rewinding time, allows players to revisit and change their choices, adding a layer of decision-making to even the smallest of actions. The game also offers subtle hints and clues to the potential outcomes of certain choices, encouraging players to think carefully about their decisions. Overall, Life is Strange’s incorporation of player choice adds depth and personalization to the game’s story and gameplay.

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