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Alteration | Skills

This page from the TES V: Skyrim World Atlas provides information on Alteration skills, which are related to magic and the magician archetype. In addition to describing the skills, our tutorial will guide you on how to develop them and unlock the best related features.

Increasing Skill: Cast spells from the Alteration school of magic to increase this skill. The skill will only increase if the spell achieves its result, such as injuring people or changing their attitude towards the main character.

Main Purpose of Developing this Skill: Lowering the mana costs of casting Alteration spells.

Available Perks: 14.

Best Perks: Mage Armor, Magic Resistance, Expert Alteration.

Comments:

  1. Alteration shares one thing in common with other schools of magic. Casting even basic spells from this school can quickly drain your mana bar. Additionally, some advanced spells may be blocked at the beginning of the game due to requiring more mana points than the main character has. To combat this, constantly work on increasing the mana pool and improving mana regeneration rate.
  2. The most important concept of Alteration spells is manipulating the physical world, primarily through protection spells that increase armor rating. Alteration also offers interesting spells for “scanning” surroundings for living beings, activating telekinesis, breathing underwater for a long time, or paralyzing enemies.
  3. Most perks in this skill tree are defensive, allowing for spell duration extension or increasing the main character’s resistance to enemy spells. Developing Alteration and Restoration simultaneously is a good idea, as they have many similarities.

  • NOVICE ALTERATION
  • ALTERATION DUAL CASTING
  • APPRENTICE ALTERATION
  • MAGE ARMOR
  • MAGIC RESISTANCE
  • ADEPT ALTERATION
  • STABILITY
  • EXPERT ALTERATION
  • ATRONACH
  • MASTER ALTERATION

NOVICE ALTERATION

Requirements: None.

Description: Ability to cast novice alteration spells for half the mana cost.

Comments: Purchase this perk to gain access to all remaining perks in this skill tree.

ALTERATION DUAL CASTING

Requirements: Alteration skill increased to at least 20 points. Unlocked Novice Alteration perk.

Description: Ability to dual cast alteration spells and improve their effectiveness.

Comments: This perk increases the duration of most alteration spells, making it useful for paralyzing enemies.

APPRENTICE ALTERATION

Requirements: Alteration skill increased to at least 25 points. Unlocked Novice Alteration perk.

Description: Ability to cast apprentice alteration spells for half the mana cost.

Recommendation: It is advisable to unlock the Novice Alteration perk early in the game, as the beginner alteration spells are not very powerful and can be ignored. Additionally, this perk provides access to at least two other interesting perks.

MAGE ARMOR

This perk has three levels, and each level provides enhanced benefits.

Requirements (Level 1): Alteration skill must be at least 30 points and the Apprentice Alteration perk must be unlocked.

Requirements (Level 2): Alteration skill must be at least 50 points.

Requirements (Level 3): Alteration skill must be at least 70 points.

Description (Level 1): Protection spells are twice as effective when the main character is not wearing armor.

Description (Level 2): Protection spells are two and a half times as effective when the main character is not wearing armor.

Description (Level 3): Protection spells are three times as effective when the main character is not wearing armor.

Recommendation: All perks in this category are intended for pure mages, as the main character cannot wear armor for them to work. However, mage’s robes can be used instead. If this is not a problem, it is recommended to purchase all three levels, as many of the alteration spells can enhance the main character’s armor rating.

MAGIC RESISTANCE

This perk has three levels, and each level provides enhanced benefits.

Requirements (Level 1): Alteration skill must be at least 30 points and the Apprentice Alteration perk must be unlocked.

Requirements (Level 2): Alteration skill must be at least 50 points.

Requirements (Level 3): Alteration skill must be at least 70 points.

Description (Level 1): Ability to block 10% of spell effects cast by enemy mages.

Description (Level 2): Ability to block 20% of spell effects cast by enemy mages.

Description (Level 3): Ability to block 30% of spell effects cast by enemy mages.

Recommendation: It is advisable to unlock all three levels of this perk as soon as possible, as it can significantly reduce the difficulty of battles with hostile mages.

ADEPT ALTERATION

Requirements: Alteration skill must be at least 50 points and the Apprentice Alteration perk must be unlocked.

Description: Ability to cast adept alteration spells for half the mana cost.

Recommendation: It is highly recommended to purchase this perk as soon as the main character’s Alteration skill is sufficiently developed, as the adept class includes a group of very useful spells (and you gain access to an interesting “side” perk).

STABILITY

Requirements: Alteration skill must be at least 70 points and the Adept Alteration perk must be unlocked.

Description: Increases the duration of all alteration spells.

Recommendation: The effects of this perk are similar to Alteration Dual Casting, as both can extend the duration of alteration spells. This perk extends the duration of spells by 50%, making it worthwhile to unlock, especially since the extra seconds granted by both perks can be accumulated.

EXPERT ALTERATION

Requirements: Alteration skill must be at least 70 points and the Adept Alteration perk must be unlocked.

Description: Ability to cast expert alteration spells for half the mana cost.

Feedback: The expert level of the alteration school contains several helpful spells, including one that paralyzes enemy units. It’s crucial to remember to unlock this level, as it also grants access to a new and intriguing “side” benefit.

ATRONACH

Requirements: Alteration skill at 100 points and Expert Alteration perk unlocked.

Description: Ability to absorb 30% of the magic from any spell used to attack the player.

Feedback: This perk is immensely useful and unlocking it can help maintain a reasonable level of mana reserves.

MASTER ALTERATION

Requirements: Alteration skill at 100 points and Expert Alteration perk unlocked.

Description: Ability to cast master alteration spells for half the mana cost.

Feedback: Though not necessarily a top priority, unlocking this perk can be quite useful as master alteration spells require a great deal of mana to function properly.

FAQ

What is an alteration?

An alteration is a modification or adjustment made to clothing or other items to improve their fit or appearance. Alterations can include shortening or lengthening hems, adjusting waistlines or shoulder seams, and taking in or letting out fabric to achieve a better fit. Alterations can be done by hand or with a sewing machine, and can be performed on a wide range of items, including suits, dresses, pants, and jackets. Many people choose to have their clothing altered to ensure a perfect fit, especially for special occasions like weddings or formal events.

What skills are needed for clothing alterations?

To perform clothing alterations, a variety of skills are needed, including knowledge of sewing techniques and equipment, an eye for detail, and good communication skills. Sewing skills are essential, including the ability to operate a sewing machine, hand-sew, and read and understand patterns. Additionally, an understanding of fabrics and their properties is important in order to make appropriate alterations without damaging the material. Good communication skills are also necessary to ensure that the customer’s needs and preferences are understood and met. Finally, attention to detail is crucial to ensure that the finished product meets the customer’s expectations and is of high quality.

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