[8] Southern Skyrim – Part 2 | World Maps

This page of the TES V: Skyrim World Atlas covers locations 16-33 in the southern part of the in-game world. Our guide provides information on the type of locations and any unique aspects they may have, such as quests or special loot.

  • 16. The Guardian Stones
  • 17. Embershard Mine
  • 18. South Skybound Watch
  • 19. Helgen
  • 20. Greywater Grotto
  • 21. Orphan Rock
  • 22. Falkreath Stormcloak Camp
  • 23. Fort Neugrad
  • 24. Southfringe Sanctum
  • 25. Haemar’s Shame
  • 26. Alchemist’s Shack
  • 27. Arcwind Point
  • 28. Honeystrand Cave
  • 29. Rift Imperial Camp
  • 30. Ruins of Bthalft
  • 31. Autumnwatch Tower
  • 32. Froki’s Shack
  • 33. Agni’s Camp

16. The Guardian Stones

Type: Standing stones

Accessibility: Always

Comments: There are three magical stones here, and interacting with each one can grant you a powerful blessing. It’s best to visit this location at the beginning of the game, during the “Before the Storm” main quest, after escaping from Helgen and while traveling to Riverwood.

17. Embershard Mine

Type: Cave

Accessibility: Always

Comments: The mine is occupied by bandits.

18. South Skybound Watch

Type: Fort

Accessibility: Always

Comments: This location is occupied by bandits and wild animals. The southern watch is linked to North Skybound Watch (sector 8, number 4).

19. Helgen

Type: Fort

Accessibility: Always

Comments: Helgen is where the game starts, and at that time it’s occupied by enemy units and wild animals. If you return later in the game to explore previously inaccessible areas, you’ll find that the fortress has been seized by a group of bandits.

20. Greywater Grotto

Type: Cave

Accessibility: Always

Comments: The cave is occupied by wild animals.

21. Orphan Rock

Type: Campsite

Accessibility: Always

Comments: This location is occupied by witches and a hagraven. It’s best to explore it while completing “The Blessings of Nature” side quest.

22. Falkreath Stormcloak Camp

Type: Campsite

Accessibility: Always

Comments: Stay away from this camp if you’ve joined the Imperial Legion, as you’ll be attacked on sight. If the Stormcloaks are your allies, then you should explore this location while completing their civil war quests.

23. Fort Neugrad

Type: Fort

Accessibility: Always

Comments: The fortress is occupied by enemy units, and it’s best to explore it while completing the “Rescue from Fort Neugrad” civil war quest (Stormcloaks).

24. Southfringe Sanctum

Type: Cave

Accessibility: Always

Comments: The sanctuary is occupied by monsters.

25. Haemar’s Shame

Type: Cave

Accessibility: Always

Comments: The cave is occupied by vampires and wild animals. It’s best to explore it while completing the “A Daedra’s Best Friend” daedric quest.

26. Alchemist’s Shack

Type: Cottage

Accessibility: Always

Comments: No enemies present in this location.

27. ARCWIND POINT

Type of location: dungeon

Accessibility: always

Comments: The dungeon is currently occupied by draugrs and skeletons.

28. HONEYSTRAND CAVE

Type of location: cave

Accessibility: always

Comments: This cavern is currently occupied by wild animals.

29. RIFT IMPERIAL CAMP

Type of location: campsite

Accessibility: always

Comments: If you have joined the Stormcloaks rebellion, you should avoid this camp as you will be attacked on sight. However, if you support the Imperials, you can explore this location while completing their civil war quests.

30. RUINS OF BTHALFT

Type of location: ruins

Accessibility: always

Comments: The ruins are being occupied by bandits.

31. AUTUMNWATCH TOWER

Type of location: dragon lair

Accessibility: always

Comments: The tower is initially occupied by bandits. However, after completing the Dragon Rising quest, a dragon will be present here.

32. FROKI’S SHACK

Type of location: cottage

Accessibility: always

Comments: No enemies present in this location. It is recommended to explore the shack while completing Kyne’s Sacred Trials side quest.

33. AGNI’S CAMP

Type of location: cottage

Accessibility: always

Comments: No enemies present in this location.

FAQ

What are some notable locations found south of Skyrim?

South of Skyrim, there are a number of notable locations that adventurers may want to explore. One such location is the city of Riften, which is known for its Thieves’ Guild and the Black-Briar family, one of the richest and most influential families in all of Skyrim. Another interesting location is the volcanic island of Solstheim, which is home to the Dunmer refugees and the Telvanni wizard Neloth. Additionally, the city of Windhelm is located to the east of Skyrim and is known for its Windhelm Palace, which is the seat of the High King of Skyrim. Finally, there is the city of Falkreath, which is located in the southwest of Skyrim and is known for its beautiful scenery and the Falkreath Sanctuary, which is home to the Dark Brotherhood.

What dangers can be found in the southern regions of Skyrim?

The southern regions of Skyrim can be quite dangerous for adventurers, as there are a number of threats that they may encounter. One such threat is the presence of bandits, who are known to roam the roads and attack unsuspecting travelers. Additionally, there are several powerful and dangerous creatures that can be found in the region, including trolls, giants, and dragons. Adventurers should also be wary of the Forsworn, a group of fierce warriors who are known to inhabit the Reach and are fiercely territorial. Finally, there is the threat of the Thalmor, the ruling government of the Aldmeri Dominion, who are known to be hostile towards non-elves and may attack adventurers who cross their paths or interfere with their plans.

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