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[7] South-west of Skyrim | World maps

This page of the TES V: Skyrim World Atlas features locations (points 19-43) from the seventh sector of the world map, specifically the South-Western region of the country. Here, you will find information on the locations in this sector, as well as any quests or loot that can be found.

  • 1. GLENMORIL COVEN
  • 2. KNIFEPOINT RIDGE
  • 3. MOSS MOTHER CAVERN
  • 4. HUNTER’S REST
  • 5. BANNERMIST TOWER
  • 6. EVERGREEN GROVE
  • 7. HALF-MOON MILL
  • 8. ILINALTA’S DEEP
  • 9. THE LADY STONE
  • 10. TWILIGHT SEPULCHER
  • 11. CRACKED TUSK KEEP
  • 12. FALKREATH WATCHTOWER
  • 13. ROADSIDE RUINS
  • 14. DARK BROTHERHOOD SANCTUARY
  • 15. FALKREATH
  • 16. HALLDIR’S CAIRN


1. GLENMORIL COVEN

Type of location: cave

Accessibility: always

Notes: The cave is inhabited by hagravens and spiders. It’s best to explore it while completing the Blood’s Honor Companions quest to avoid securing the area twice.

2. KNIFEPOINT RIDGE

Type of location: campsite; cave

Accessibility: always

Notes: The mine and its surroundings are occupied by bandits. It’s best to explore this location while completing the Boethiah’s Calling daedric quest.

3. MOSS MOTHER CAVERN

Type of location: cave

Accessibility: always

Notes: The cavern is inhabited by spriggans and wild animals.

4. HUNTER’S REST

Type of location: cottage

Accessibility: always

Notes: No enemies are present at this location.

5. BANNERMIST TOWER

Type of location: fort

Accessibility: always

Notes: The tower is occupied by bandits.

6. EVERGREEN GROVE

Type of location: grove

Accessibility: always

Notes: The grove is inhabited by spriggans.

7. HALF-MOON MILL

Type of location: sawmill

Accessibility: always

Notes: This location is home to a group of friendly vampires, and it’s best to visit while completing the Side Contract: Kill Hern Dark Brotherhood quest.

8. ILINALTA’S DEEP

Type of location: fort

Accessibility: always

Notes: The sunken fort is occupied by enemy mages and monsters, and the only way to enter is through a small hatch. It’s recommended to explore the fort while completing The Black Star daedric quest.

9. THE LADY STONE

Type of location: standing stones

Accessibility: always

Notes: One of thirteen magical standing stones can be found here, and interacting with it can grant a powerful blessing.

10. TWILIGHT SEPULCHER

Type of location: dungeon

Accessibility: You can’t visit the tomb until you’ve started the Darkness Returns Thieves Guild quest.

Notes: The tomb is occupied by monsters, and it’s best to explore it while completing the Darkness Returns Thieves Guild quest. You can also return later in the game (such as while completing the Kyne’s Sacred Trials side quest).

11. CRACKED TUSK KEEP

Type of location: fort

Accessibility: always

Notes: The keep is occupied by enemy orcs, and it’s best to explore it while completing the Pieces of the Past daedric quest.

12. FALKREATH WATCHTOWER

Category: fort

Available: always

Notes: The enemy mage has taken over the watchtower.

13. ROADSIDE RUINS

Category: ruins

Available: always

Notes: The spriggans occupy the ruins.

14. DARK BROTHERHOOD SANCTUARY

Category: dungeon

Available: You need to start the Dark Brotherhood quest “With Friends Like These” to explore the sanctuary.

Notes: The sanctuary is the main hideout of the Dark Brotherhood. It’s advised to explore it during the “With Friends Like These” quest as it will be destroyed later on in the game. After this, the Dawnstar Sanctuary (sector 2, number 5) becomes the new headquarters for the Dark Brotherhood.

15. FALKREATH

Category: city

Available: always

Notes: Falkreath is a large city in Skyrim that you’ll visit multiple times while completing side quests. It has many shops, barracks, and an inn.

16. HALLDIR’S CAIRN

Category: dungeon

Available: always

Notes: Monsters have taken over the dungeon. It’s recommended to explore it while completing the Bard’s College quest “Miscellaneous: Find Rjorn’s Drum.”

FAQ

1. What is the significance of the south-west region of Skyrim in the game?

The south-west region of Skyrim is significant in the game as it is home to several important locations and quests. It includes the cities of Markarth and Falkreath, which both have their own unique storylines and characters. It also contains a large portion of the Reach, a mountainous region with a rich history and strong ties to the Forsworn, a group of rebels fighting against the ruling powers. Additionally, the south-west region is where players can access the entrance to Blackreach, a massive underground cavern with its own set of challenges and rewards.

2. How can players navigate the south-west region of Skyrim?

Players can navigate the south-west region of Skyrim by using the game’s fast travel system, which allows them to instantly travel to any previously discovered location. They can also explore on foot or horseback, following the roads and pathways that wind through the region’s various landscapes. Additionally, players can use the in-game map to plan out their route and mark important locations for future reference.

3. What kinds of enemies can players expect to encounter in the south-west region of Skyrim?

Players can expect to encounter a variety of enemies in the south-west region of Skyrim, including bandits, Forsworn rebels, and creatures such as bears, wolves, and sabre cats. They may also encounter dragons, which are a recurring enemy throughout the game. Additionally, certain locations in the region are home to unique enemies, such as Hagravens and Spriggans.

4. Are there any unique items or quests to be found in the south-west region of Skyrim?

Yes, there are several unique items and quests to be found in the south-west region of Skyrim. For example, players can obtain the powerful Daedric artifact known as the Mace of Molag Bal by completing a quest in Markarth. They can also find the unique armor set known as the Savior’s Hide by completing a quest in Falkreath. Additionally, there are several side quests and miscellaneous objectives scattered throughout the region that offer unique rewards and challenges.

5. How does the south-west region of Skyrim compare to other regions in the game?

The south-west region of Skyrim is one of the game’s larger and more diverse regions, offering a mix of urban settlements, rugged wilderness areas, and unique underground environments. It is also home to a number of important characters and quests, as well as a variety of enemies and challenges. In terms of gameplay, the south-west region offers a good balance of combat, exploration, and puzzle-solving, making it a popular destination for players looking for a well-rounded experience.

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