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Elex 2: Rat’s Paranoia (Tavar) – walkthrough

This page of the Elex 2 guide provides a walkthrough for the Rat’s Paranoia mission. Follow our tips to locate Ejnar and make the best decisions.

The Rat’s Paranoia quest becomes available after your first conversation with the Rat in the Fort’s upper district. To access this area, complete the Berserker’s Trust quest first – refer to a separate page for a walkthrough.

  • Talk to Berit
  • Talk to Ejnar
  • Find Ejnar
  • Choose Ejnar’s fate
  • Talk to the Rat and complete the quest

Talk to Berit

Your objective is to uncover the conspirators against the Rat. Talk to Berit and Ejnar, both located in the Fort’s upper district (indicated on the map). Berit’s conversation offers no benefit, unless you want to know her opinion of the Rat.

Talk to Ejnar

Initiate a conversation with Ejnar about the Rat. He will flee at some point, and a guard will stop you. Search for clues to Ejnar’s whereabouts since he has escaped.

Find Ejnar

Enter Ejnar’s house, which is the building in front of where you spoke to him initially. A diary is on the bed. Proceed to the Grotto’s main entrance, which is the Morkons’ headquarters.

Choose Ejnar’s fate

You will encounter Ejnar in front of the Grotto’s entrance. If he is absent, wait or return later. Ejnar must travel from the Fort to the Grotto, and you may have arrived before him if you teleported. Decide whether to let Ejnar go or to kill him. Ejnar cannot return to the Berserkers, and this dialogue option leads nowhere.

  1. Kill Ejnar – this option yields no benefits other than experience for defeating Ejnar.
  2. Let Ejnar go – choose whether to send Ejnar to the Clerics or the Outlaws. Regardless of your decision, Ejnar will offer to teach you combat skills.

Talk to the Rat and complete the quest

Return to the Rat. If you killed Ejnar, the Rat will give you 50 Elexit crystals. However, if you released him, you can lie and still receive the reward. The quest is completed after speaking with the Rat.

FAQ

1. What is Elex 2: Rat’s Paranoia (Tavar)?

Elex 2: Rat’s Paranoia (Tavar) is a downloadable content (DLC) for the action role-playing game Elex 2. It takes place in the city of Tavar and introduces a new faction, the Rats, who have a unique way of life. The DLC also features new quests, weapons, and enemies.

2. How do I start the Rat’s Paranoia DLC?

To start the Rat’s Paranoia DLC, you must have completed the main questline in Elex 2. Once you have done so, you can travel to Tavar and look for a new quest marker that will lead you to the Rats’ hideout. Speak to their leader, Rat, and he will give you a series of tasks to complete.

3. What are some tips for playing through the Rat’s Paranoia DLC?

One tip for playing through the Rat’s Paranoia DLC is to take your time and explore the city of Tavar. There are many hidden areas and secrets to uncover, and you may find new weapons and items that will help you in your quest. Another tip is to be prepared for tough battles, as the DLC introduces new, powerful enemies that can be challenging to defeat. Finally, be sure to make friends with the Rats, as they can provide valuable assistance throughout the DLC.

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