Arrival; Guided Training | Prologue

When starting out in Hitman, the first few levels are quite linear, with predetermined actions to learn the basics of the game, such as infiltration, disguises, remaining hidden, and eliminating the mission target.


Stun the mechanic and take his clothes

Upon reaching the landing zone, enter the mountain base and watch the cutscene. The first training mission will then begin, with the objective to murder Kalvin Ritter, who is on a yacht. Head towards the bridge leading to the yacht, but only authorized personnel can use it. Instead, go towards the cargo loading zone. Sneak up on the mechanic and stun him, then move his body to the toilet and take his clothes to obtain the Mechanic disguise. With this, you can use the nearby car platform to enter the yacht.


Bypass the mechanics and walk upstairs to level 1

Be careful to bypass other mechanics on level 0 of the yacht, as they can recognize Agent 47 despite his disguise. Head upstairs to level 1 and use the game’s suggested instinct to locate Ritter, who should be near the bar. Follow him, but you will be stopped before entering level 2, where only crew members are allowed.


Obtain the crew member disguise by getting rid of the chef

Head to the kitchen on the first level of the yacht, sneak up on the crew member, stun him, hide his body in the fridge, and put on his disguise. With the crew member disguise, you can use any stairs that lead to level 2. Find Ritter again, but don’t let him see you, or he will recognize you. Position yourself at the nearby bar and press the button to hide in the crowd. While hidden, you cannot perform any additional actions, but you don’t have to worry about being detected either.


Lean from behind cover and kill Ritter

Wait for Ritter to meet with Mister Norfolk and follow them to Ritter’s quarters. A guard is standing at the entrance, but find the open side window and use it to get inside. Position yourself against the wall, wait for Norfolk to turn around, and select the handgun with suppressor from the inventory (ICA19) to shoot Ritter. Once the assassination is complete, leave Ritter’s quarters through the window.

To leave the yacht, don’t use the main bridge, as crew members will recognize you. Instead, go back to level 0 and use the car platform again. Return to the starting location and interact with the marked vehicle.

FAQ

1. What is Arrival Guided Training | Prologue?

Arrival Guided Training | Prologue is a virtual reality experience designed to help individuals develop skills in communication, problem-solving, and teamwork. The program is based on the science of learning and is designed to be engaging and interactive. The experience takes place in a virtual world, where individuals work together to solve problems and complete tasks. The program is suitable for individuals of all ages and backgrounds and can be used in a variety of settings, including schools, workplaces, and community organizations.

2. How does Arrival Guided Training | Prologue work?

The program works by using virtual reality technology to create an immersive experience. Individuals wear a virtual reality headset and are transported to a virtual world where they can interact with other individuals and objects. The program is designed to be interactive, with individuals working together to solve problems and complete tasks. The program is based on the science of learning and is designed to be engaging and fun, making it a powerful tool for developing skills in communication, problem-solving, and teamwork.

3. What are the benefits of using Arrival Guided Training | Prologue?

There are many benefits to using Arrival Guided Training | Prologue. The program is designed to help individuals develop skills in communication, problem-solving, and teamwork, which are essential skills in many different settings. The program is also designed to be engaging and fun, making it a powerful tool for learning. Additionally, the program is suitable for individuals of all ages and backgrounds, making it a versatile tool that can be used in a variety of settings. Finally, the program is based on the science of learning, meaning that it is designed to be effective and efficient, helping individuals to learn and develop skills quickly and effectively.

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