Farming Simulator 22: Dealing with Weeds

This page provides information on how to handle weeds in Farming Simulator 22.

The following sections focus on how to get rid of weeds, when to perform weeding, and ways to prevent weed growth.

  • Basic Information
  • When to Perform Weeding
  • Preventing Weed Growth
  • Weeder Sprinklers

Basic Information

Weeds are an unwanted and integral part of every crop. In Farming Simulator 22, the weed system has undergone some changes from FS19. Although weeding remains an essential task, you can now influence the frequency and timing of weeding to some extent, depending on the crop type.

Weeds reduce crop yields by up to 20%, but you can disable weed growth in the game options. To use a weeder, deploy and lower it; no additional equipment is necessary.

When to Perform Weeding


Weeds killed by herbicides turn brown and do not affect crop yields.

It is best to weed out the unwanted plants as soon as possible, before they can damage the crops or obstruct vehicle movement. Narrow wheels can be used to avoid driving over crops. The recommended time to perform weeding is within a month after sowing. Delaying too long may reduce yields later in the crop cycle.

Preventing Weed Growth


The weeder can only remove weeds before the crops grow too high.

Leaving weeds in the field can decrease yields. You can prevent weed growth by using herbicides before or after sowing or planting. However, herbicides must be applied before the weeds become too tall. Even so, they may not eliminate all weeds, but they can save more yields. Be sure to collect weeds before the crops grow too tall, which may depend on soil conditions and treatment methods.

Weeds tend to emerge on freshly harvested fields, but cultivating or plowing can remove them. Plowing slows down weed growth compared to cultivating. Early-stage weeds are almost invisible, but you can use the field map preview to locate them. Narrow tires are not required for tractors during the first month of crop growth as the short plants can withstand some damage.


Herbicides can prevent weed growth throughout the crop cycle and eliminate mature weeds.

It is best to perform weeding as soon as you spot weeds or see them on the map. Delaying too long may make it impossible to remove them with a weeder.

Weed Eliminating Sprinklers

Under the Grassland Care section at the store, you can find two weed eliminators available in the basic version of the game. These are the APV GK 300 M1 Full Edition and DALBO MaxiRoll 630 Greenline.

With these weed eliminators, you can easily get rid of weeds from fields that have been transformed into meadows. Additionally, you can enrich them with a grass roller. However, it’s important to note that these weed eliminators are not effective in fields with different varieties of plants, such as those where wheat has been sown.

FAQ

What are weeds in Farming Simulator 22?

In Farming Simulator 22, weeds are unwanted plants that grow in your fields and compete with your crops for nutrients, water, and sunlight. They can significantly reduce your crop yield if left unchecked, and some weeds are even harmful to your livestock if they eat them. Weeds can also decrease the value of your harvested crops, making them less profitable. To maximize your profits and keep your fields healthy, it’s important to regularly identify and remove weeds from your farm.

How do you weed your fields in Farming Simulator 22?

There are several ways to weed your fields in Farming Simulator 22. The most common method is to use a weeder, which is a machine that tills the soil and removes the weeds. Weeding can also be done manually with a hoe or cultivator, but it’s more time-consuming and less efficient. You can also prevent weeds from growing in the first place by using herbicides, which are chemicals that kill weeds without harming your crops. However, herbicides can be expensive and may have negative environmental effects if not used properly. Ultimately, the best way to control weeds in Farming Simulator 22 depends on your farm’s specific needs and resources.

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