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Disco Elysium: How to Obtain Two Signatures for Evrart – Walkthrough

Obtaining two signatures for Evrart is an optional task in Disco Elysium, but completing it will earn you valuable information. This guide will provide you with the necessary steps to complete this task.

Here you will find a comprehensive walkthrough for the “Get Two Signatures for Evrart” quest in Disco Elysium. You will learn different methods for starting and completing the mission, including acquiring or faking signatures.

  • Starting the Quest
  • White Envelope
  • Signature Forgery
  • Signatures from Any Residents
  • Signatures from Indicated Persons
  • Sending the Envelope

Starting the Quest

To begin this task, you must first complete the “Open Apartment Door for Evrart” task. Afterward, when you inquire about lynching and Titus Hardie, Evrart will offer you another task in exchange for information. However, you can only complete it after the 3rd day, as it requires you to open the water lock.

White Envelope

The envelope is in your inventory. You must examine it to unlock further interactions and pass the white Logic skill check. If you analyze the situation described in the letter and ask Kim how he feels about it, you will unlock the option of forging a signature or collecting signatures from people other than those requested by Evrart, such as Isobel Sadie and Lilienne Carter. These decisions have no consequences on the plot.

Signature Forgery

After examining the envelope for the first time, you can attempt to forge the signatures when you reopen it. However, this requires a high level of Interfacing and is a red skill check. To avoid the high penalty for forgery, do it in your hut instead of on the streets.

Signatures from Any Residents

Obtaining signatures from random people is easiest from those hanging out in the village. In one dialogue, you can receive two signatures at once. Before that, however, you must talk to them and perhaps even bribe them with cheap alcohol.

Signatures from Indicated Persons

You can find Lilienne in the fishing village by heading to the pier, where she will sign the envelope without any issues. The other person, Isobel, can be found a little further away. However, you must persuade her to sign the envelope for you.

Isobel Sadie is a laundress residing in the fishing village.

To convince Isobel, first convince Lilienne. Then you must pass the Suggestion skill check, which will be easier if you know Isobel’s real name.

Sending the Envelope

Go to the square in front of the bookstore, where you can find a box near the steps. Place the signed envelope into it, regardless of whose signatures you obtained. However, this is not the end of the task, as you must still return to Evrart to inform him about the task’s completion.

FAQ

1. How do I start the quest to get two signatures for Evrart in Disco Elysium?

To start the quest, you need to speak to Evrart Claire in the Whirling-in-Rags bar. He will ask you to get two signatures from the union leaders in Martinaise. The quest is called “The Job of a Lifetime” and can be found in your journal.

2. Where can I find the union leaders to get their signatures?

The first union leader is Joyce Messier and she can be found in the fishing village near the coast. You can reach her by taking the stairs down from the church in Martinaise. The second leader is Angus De Niro and he can be found in the harbor area, near the boat. Both are marked on your map.

3. How do I convince the union leaders to sign Evrart’s documents?

To convince Joyce Messier, you need to have high Authority and Empathy skills. You can also use your Logic skill to point out the benefits of signing the documents. To convince Angus De Niro, you need high Inland Empire and Shivers skills. You can also use your Perception skill to notice his love for boats and use it to your advantage.

4. What happens after I get the two signatures for Evrart?

After you get the two signatures, return to Evrart in the Whirling-in-Rags bar and give him the documents. He will be pleased and give you a key to the harbor gate. This will allow you to access new areas of Martinaise and progress further in the game.

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