Hitman 2: Isle of Sgail – List of Trophies/Achievements

This section of our trophy/achievement guide for Hitman 2 provides a comprehensive list of all the trophies/achievements that can be achieved in Isle of Sgail. These trophies/achievements are part of the new content that comes with Hitman 2’s sixth and final episode – Isle of Sgail.

  • This is Maintenance
  • Doing the Rounds
  • Leap of Faith
  • Anti-Survivalist
  • Power Player
  • Party Planner
  • Honorary Member

This is Maintenance

How to unlock: Successfully complete “The Ark Society”.

Commentary: Regardless of how you complete “The Ark Society” mission on Isle of Sgail, you will unlock this trophy/achievement.

Doing the Rounds

How to unlock: Trap Zoe in the effigy, strangle Sophia with the necklace, force the Constant to come quietly.

Commentary: This trophy/achievement requires you to eliminate the targets in various ways, meaning you have to replay this mission a few times. More information can be found in our walkthrough for Isle of Sgail episode.

During the A Phoenix from the Ashes mission story, you can trap Zoe in the Phoenix statue. Agent 47 must reach the room under the stage to sabotage the trapdoor mechanism. Then, attack the master of the ceremony in the chapel and put on his disguise. Afterward, reach the statue and start the ceremony. Zoe will appear next to the statue, and after her speech, she’ll come inside. Set fire to the statue and wait for Zoe to be killed.

In the It Belongs in a Museum story mission, Sophia can be strangled with a necklace. In this mission, you must steal a necklace that is exhibited in the gallery. Afterward, Agent 47 must disguise himself as Blake Nathaniel and meet with Sophia, who will lead him to her office. This is the perfect opportunity to take the necklace out of the inventory and use it as a garrote.

Agent 47 can force Constant to march together by showing him the detonator. This item can be found on the bodies of both Sophia and Zoe Washington, but you need only one. You have to accompany Constant on the way to the marina where he’ll be taken from the island.

Leap of Faith

How to unlock: Take the scenic route.

Commentary: This is a complicated trophy/achievement. The main objective is to unlock the hidden place to leave the island after killing Sophia and Zoe. Start by eliminating both sisters (in any way).

Agent 47 must now disguise himself as Blake Nathaniel. He is a man in a bright outfit with a hat (shown in the picture above). Places where Blake can be spotted include the art gallery and adjacent balcony (the one with a laptop that can turn the gallery security systems off). You can attack Blake anywhere, for example, when he goes up the stairs or after he stops on the balcony (get rid of the guard and the custodian first). Put on a disguise of Blake Nathaniel.


To reach the library in the Constant’s Tower, shown in picture 1, you must disguise yourself as Blake. A glass bridge leads to the tower. Once there, you need to avoid being detected by the elite guards and use the lockpick to open the door.

Once inside the library, speak to the butler, who will then go after the main character.


You must lead the butler to the Freezer on level 2, which is adjacent to the kitchen and shown in the pictures above. You can choose any route, but make sure not to move too far from the butler, as he will stop following you. When you come across a closed door, move away from it and go back alone. You cannot be noticed by anyone when using the lockpick.

Once you bring the butler to the freezer, you will hear a characteristic sound signal to indicate completion of the mission.


The Phoenix statue now unlocks the new exit from the map. Agent 47 can do a “leap of faith” to achieve the trophy.

Anti-Survivalist

To unlock: Complete all Mission Stories in “The Ark Society”.

Commentary: This achievement/trophy is related to Opportunities, which are unique situations that allow you to assassinate your target in various ways. You cannot do them all in a single playthrough. Repeat the Isle of Sgail mission a few times and focus on completing one or two Opportunities that are not mutually exclusive. Our walkthrough for Isle of Sgail episode contains tips for eliminating main targets and different assassination methods.

Power Player

To unlock: Complete “The Ark Society” on Master Difficulty.

Commentary: Master is the highest available difficulty level in the game. NPCs are more vigilant, and close-quarter fights become more challenging. Play this mission on Isle of Sgail on Master difficulty after mastering the map.

Party Planner

To unlock: Select a Starting Location and use an Agency Pickup to smuggle an item into Isle of Sgail.

Commentary: Both options become available after reaching a higher Mastery Level (rank). To complete Isle of Sgail, follow the standard rules at least once. Then, check if you can select a starting location and smuggle items.

Honorary Member

To unlock: Reach Isle of Sgail Mastery Level 20.

Commentary: Reach new Mastery Levels (ranks) by completing various challenges available in the mission that takes place in Isle of Sgail. These challenges require you to eliminate targets in a certain way, find items useful in assassinations, or start the mission in different starting locations. You do not have to complete all challenges to reach Level 20. Focus on those that are best suited for you.

FAQ

1. What are the Trophies/Achievements in Hitman 2: Isle of Sgail?

The Trophies/Achievements in Hitman 2: Isle of Sgail are awarded for completing certain objectives and challenges throughout the level. There are a total of 7 Trophies/Achievements, including “The Ark Society,” “Untouchable,” “Silent Assassin,” “No Evidence,” “A Different Kind of Knight,” “Dancing in the Dark,” and “The Last Yardbird.” Each Trophy/Achievement has its own requirements and conditions that need to be met in order to unlock it. Some are more difficult than others, but all require careful planning and execution in order to succeed.

2. How do I unlock the “Silent Assassin” Trophy/Achievement?

To unlock the “Silent Assassin” Trophy/Achievement in Hitman 2: Isle of Sgail, you must complete the level without being detected and without killing anyone except for the targets. This means you cannot be seen by any NPCs or cameras, and you cannot leave any bodies or evidence behind. You must also eliminate both targets without anyone else seeing you do it. This can be a difficult challenge, but it is possible with careful planning and execution. Start by studying the layout of the level and identifying potential disguises and routes. Use distractions and subterfuge to move around undetected, and take out the targets when they are isolated and vulnerable.

3. What is the “No Evidence” Trophy/Achievement?

The “No Evidence” Trophy/Achievement in Hitman 2: Isle of Sgail requires you to complete the level without leaving behind any bodies or evidence that could incriminate you. This means you cannot kill anyone except for the targets, and you cannot be seen by any NPCs or cameras. You must also hide any bodies you do need to eliminate and dispose of any weapons or other incriminating items. This can be a challenging objective, but it is possible with careful planning and execution. Use distractions and subterfuge to move around undetected, and make use of hiding spots and containers to hide bodies and dispose of evidence.

4. How do I unlock the “A Different Kind of Knight” Trophy/Achievement?

To unlock the “A Different Kind of Knight” Trophy/Achievement in Hitman 2: Isle of Sgail, you must complete the level wearing the Full Metal Jacket disguise. This disguise can be found in the security room on the first floor of the castle. Once you have the disguise, you must use it to complete the level without being detected and without killing anyone except for the targets. This can be a challenging objective, as the Full Metal Jacket disguise is not very common and can be difficult to maintain. Use distractions and subterfuge to move around undetected, and take out the targets when they are isolated and vulnerable.

5. How do I unlock the “Dancing in the Dark” Trophy/Achievement?

To unlock the “Dancing in the Dark” Trophy/Achievement in Hitman 2: Isle of Sgail, you must complete the level while wearing the Phantom of the Opera disguise and playing the pipe organ. The Phantom of the Opera disguise can be found in the tower on the east side of the castle, and the pipe organ is located in the room directly below it. Once you have the disguise and are playing the pipe organ, you must use it to complete the level without being detected and without killing anyone except for the targets. This can be a challenging objective, as playing the pipe organ can be distracting and draw attention to you. Use distractions and subterfuge to move around undetected, and take out the targets when they are isolated and vulnerable.

Leave a Comment