New World: Fire Staff – abilities with this weapon

This section of the New World guide explains the Fire Staff skill. You will discover all the abilities and attributes that enhance damage when using this weapon.

The Fire Staff in New World is a powerful weapon that inflicts massive area of effect damage over time. This guide page lists all the active and passive abilities associated with the Fire Staff, and provides tips on how to increase its damage output by developing the right attribute.

  • Related attributes
  • Fire Mage – active skills
  • Fire Mage – passive skills
  • Pyromancer – active skills
  • Pyromancer – passive skills

Related attributes

Boosting the Intelligence attribute enhances the efficiency of the Fire Staff.

Fire Mage – active skills

Pillar Of Fire – this spell inflicts 134% weapon damage.

  1. First Strike – Pillar of Fire deals 40% more damage to enemies with full health.
  2. Arsonist’s Advantage – you gain 10% of the maximum mana level for each enemy hit by the Pillar of Fire.

Meteor Shower – pelts the target with meteors, dealing 34% of weapon damage on the initial hit, and then 20% of weapon damage per second to targets within the attack area.

  1. Immolation – the first hit from Meteor Shower yields 1% of the max. mana level for each hit target.
  2. Fiery Determination – casting Meteor Shower grants Grit.
  3. Judgment Of Helios – after the first hit, all subsequent hits inflict 25% of weapon damage.

Fireball – shoots a fireball that inflicts 140% of weapon damage upon impact and leaves behind a burning area with a 3m radius that lasts for 6 seconds. The burning field deals 10% of weapon damage per second.

  1. Scorched Earth – the burning area left by the fireball remains for 9 seconds,
  2. Catch – a direct Fireball hit yields 10% of the maximum mana level and reduces the Fire Staff’s cooldown time by 7%.

Fire Mage – passive skills

Spell Focus – heavy attacks restore 5% of the max. mana level upon hit.

Fiery Restoration – heavy attacks reduce the Fire Staff’s cooldown time by 10% upon hit.

Clear Mind – when you have more than 50% mana, you gain 10% Empower (it increases the dealt damage).

Singe – if you receive a critical hit with the Fire Staff, you will catch fire and take 3% of weapon damage per second for 6 seconds.

Spellslinger – your skills have a 15% chance of dealing critical damage.

Clear Casting – if you have received any damage in the last 3 seconds, you will deal 10% more damage.

Prophet of A Fire God – increases critical damage by 20% when using the Fire Staff.

Flare – heavy attacks don’t use mana.

Runes Of Helios – casting a fire spell automatically places a 2-meter rune on the ground that increases spell damage by 30% when you’re standing on it. The rune lasts for 7 seconds.

Pyromancer – active skills

Incineration – unleashes a fiery explosion which deals 130% of weapon damage and knocks all enemies 3 meters back. It sets the enemies on fire, dealing 3% of weapon damage per second for 6 seconds.

  1. Scorched – each time Incinerate hits an enemy, it adds an additional ignite effect.
  2. Cauterize Wounds – restores 20% health from the damage inflicted by Incinerate.
  3. Flame Out – Incinerate strikes twice in quick succession.

Flamethrower – the Fire Staff unleashes a stream of fire that deals 34% of weapon damage every second. Each hit sets enemies on fire, dealing 3% of weapon damage per second for 6 seconds.

  1. Fire’s Reach – extends the range of the Flamethrower by 50%.
  2. Infernal Flames – boosts the Flamethrower’s primary damage by 25%.
  3. Pyro Dancer – eliminates the cooldown time for the Flamethrower.

Burn Out – charge at enemies and deal them 129% weapon damage on impact. Upon breaking through enemy lines, you ignite them, causing 10% weapon damage per second for 8 seconds.

  1. All In – reduces the Fire Staff’s cooldown time by 5% for each enemy hit by Burn Out.
  2. Heat It Up – extends the range of Burn Out by 50%.

Pyromancer – passive skills

Pyromania – when using the Fire Staff with less than 50% health, damage increases by 20%.

Heat Up – blocking a melee attack restores 5% of your max mana level.

Let It Burn – when the incendiary effect causes damage, you gain 10% Fortify for 2 seconds (Fortify reduces the damage you receive).

Kindle – ignition takes 20% longer to take effect.

Watch It Burn – light attacks ignite enemies, causing them to take 3% weapon damage per second for 6 seconds.

Trial By Fire – when an enemy hits you, you will be surrounded by a field of fire that deals 5% weapon damage to all enemies within 4 meters. This activates during combat and lasts for 10 seconds.

Combat Speed – using a Fire Staff ability grants you 10% Haste for 5 seconds.

Reheat – if you don’t use a Fire Staff ability for 6 seconds, your mana cooldown speed increases by 400%.

FAQ

What is the Fire Staff in New World?

The Fire Staff is a weapon in the MMORPG game, New World. It is a long-range weapon that deals fire damage to the enemy. It is one of the five magical weapons that players can choose from in the game. The Fire Staff is an excellent weapon choice for players who prefer to deal damage from a distance. It has a unique set of abilities that can be used to control the battlefield. It is also a great weapon choice for players who like to play a support role in their team.

What are the abilities of the Fire Staff in New World?

The Fire Staff in New World has a set of unique abilities that can be used to deal fire damage to the enemy. The first ability is called “Burn Out,” which allows the player to dash forward while dealing damage to enemies in their path. The second ability is “Flamethrower,” which allows the player to channel a stream of fire that deals continuous damage to the enemy. The third ability is “Pillar of Fire,” which creates a pillar of fire that damages enemies in the area. The fourth ability is “Meteor Shower,” which summons a meteor that explodes on impact, dealing damage to all enemies in the area. The fifth ability is “Fireball,” which allows the player to shoot a large fireball that explodes on impact, dealing damage to all enemies in the area. Overall, the Fire Staff is an excellent weapon choice for players who like to deal damage from a distance and control the battlefield with their abilities.

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